I just updated and now whenever I change the map it shuts down. I'm
running the update again and it's trying to get something. Was there
two updates released?

On Wed, May 19, 2010 at 4:00 PM, Karl Labrador <karlicio...@gmail.com> wrote:
> My server has been updated already. :)
>
> 2010/5/20 Tom Grant <aksu...@gmail.com>
>
>> Ha! Not looking so good on my end. Seems like each update takes longer and
>> longer to get!
>>
>> On Wed, May 19, 2010 at 6:53 PM, doc <drga...@gmail.com> wrote:
>>
>> > Let's hope I can get the update faster than last time!
>> >
>> > On Wed, May 19, 2010 at 3:48 PM, Jason Ruymen <jas...@valvesoftware.com>
>> > wrote:
>> > > Required updates for Team Fortress 2 and Counter-Strike: Source Beta
>> are
>> > now available.  Please run hldsupdatetool to receive the updates.  The
>> > specific changes include:
>> > >
>> > > Engine:
>> > > - Improved crash reporting system to enable more detailed crash reports
>> > > - Fixed a client crash caused by a buffer overflow while processing
>> temp
>> > entities
>> > >
>> > > Counter-Strike: Source Beta:
>> > > - Fixed not being able to add bots to the game using the Create Server
>> > dialog
>> > > - Fixed some movement ConVars to match the current Counter-Strike:
>> Source
>> > settings for default values and flags
>> > > - Fixed several rubberbanding/stuttering issues with objects and
>> players
>> > > - Fixed several ConVars (sv_accelerate, maxspeed, etc.) being hidden
>> > > - Fixed bloom problems
>> > > - Fixed a server crash caused by malformed client autobuy string
>> > > - Fixed developer console output being on by default
>> > > - Fixed "Report Bug" in the main menu not working
>> > > - Fixed the missing icon for the desktop shortcut
>> > > - Fixed the "rebuy" command not buying the correct items depending on
>> the
>> > order they were purchased in
>> > > - Fixed the clock image in the spectator HUD being clipped
>> > >
>> > > Team Fortress 2:
>> > > - Fixed a case where the Spy could start taunting and cloak at the same
>> > time
>> > > Flamethrower changes:
>> > >        - Increased base damage 10%
>> > >        - Afterburn duration increased (from 6 to 10)
>> > >        - Flares that hit a burning player at mid-to-long range will
>> crit
>> > >        - Reduced Backburner damage bonus from 20% to 15%
>> > >
>> > > Jason
>> > >
>> > >
>> > > _______________________________________________
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>> >
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