My DODS client also updated so... for the few dods guys, I would update :P On Wed, May 19, 2010 at 4:05 PM, doc <drga...@gmail.com> wrote:
> I just updated and now whenever I change the map it shuts down. I'm > running the update again and it's trying to get something. Was there > two updates released? > > On Wed, May 19, 2010 at 4:00 PM, Karl Labrador <karlicio...@gmail.com> > wrote: > > My server has been updated already. :) > > > > 2010/5/20 Tom Grant <aksu...@gmail.com> > > > >> Ha! Not looking so good on my end. Seems like each update takes longer > and > >> longer to get! > >> > >> On Wed, May 19, 2010 at 6:53 PM, doc <drga...@gmail.com> wrote: > >> > >> > Let's hope I can get the update faster than last time! > >> > > >> > On Wed, May 19, 2010 at 3:48 PM, Jason Ruymen < > jas...@valvesoftware.com> > >> > wrote: > >> > > Required updates for Team Fortress 2 and Counter-Strike: Source Beta > >> are > >> > now available. Please run hldsupdatetool to receive the updates. The > >> > specific changes include: > >> > > > >> > > Engine: > >> > > - Improved crash reporting system to enable more detailed crash > reports > >> > > - Fixed a client crash caused by a buffer overflow while processing > >> temp > >> > entities > >> > > > >> > > Counter-Strike: Source Beta: > >> > > - Fixed not being able to add bots to the game using the Create > Server > >> > dialog > >> > > - Fixed some movement ConVars to match the current Counter-Strike: > >> Source > >> > settings for default values and flags > >> > > - Fixed several rubberbanding/stuttering issues with objects and > >> players > >> > > - Fixed several ConVars (sv_accelerate, maxspeed, etc.) being hidden > >> > > - Fixed bloom problems > >> > > - Fixed a server crash caused by malformed client autobuy string > >> > > - Fixed developer console output being on by default > >> > > - Fixed "Report Bug" in the main menu not working > >> > > - Fixed the missing icon for the desktop shortcut > >> > > - Fixed the "rebuy" command not buying the correct items depending > on > >> the > >> > order they were purchased in > >> > > - Fixed the clock image in the spectator HUD being clipped > >> > > > >> > > Team Fortress 2: > >> > > - Fixed a case where the Spy could start taunting and cloak at the > same > >> > time > >> > > Flamethrower changes: > >> > > - Increased base damage 10% > >> > > - Afterburn duration increased (from 6 to 10) > >> > > - Flares that hit a burning player at mid-to-long range will > >> crit > >> > > - Reduced Backburner damage bonus from 20% to 15% > >> > > > >> > > Jason > >> > > > >> > > > >> > > _______________________________________________ > >> > > To unsubscribe, edit your list preferences, or view the list > archives, > >> > please visit: > >> > > http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > > >> > > >> > _______________________________________________ > >> > To unsubscribe, edit your list preferences, or view the list archives, > >> > please visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds