My DODS client also updated so... for the few dods guys, I would update :P

On Wed, May 19, 2010 at 4:05 PM, doc <drga...@gmail.com> wrote:

> I just updated and now whenever I change the map it shuts down. I'm
> running the update again and it's trying to get something. Was there
> two updates released?
>
> On Wed, May 19, 2010 at 4:00 PM, Karl Labrador <karlicio...@gmail.com>
> wrote:
> > My server has been updated already. :)
> >
> > 2010/5/20 Tom Grant <aksu...@gmail.com>
> >
> >> Ha! Not looking so good on my end. Seems like each update takes longer
> and
> >> longer to get!
> >>
> >> On Wed, May 19, 2010 at 6:53 PM, doc <drga...@gmail.com> wrote:
> >>
> >> > Let's hope I can get the update faster than last time!
> >> >
> >> > On Wed, May 19, 2010 at 3:48 PM, Jason Ruymen <
> jas...@valvesoftware.com>
> >> > wrote:
> >> > > Required updates for Team Fortress 2 and Counter-Strike: Source Beta
> >> are
> >> > now available.  Please run hldsupdatetool to receive the updates.  The
> >> > specific changes include:
> >> > >
> >> > > Engine:
> >> > > - Improved crash reporting system to enable more detailed crash
> reports
> >> > > - Fixed a client crash caused by a buffer overflow while processing
> >> temp
> >> > entities
> >> > >
> >> > > Counter-Strike: Source Beta:
> >> > > - Fixed not being able to add bots to the game using the Create
> Server
> >> > dialog
> >> > > - Fixed some movement ConVars to match the current Counter-Strike:
> >> Source
> >> > settings for default values and flags
> >> > > - Fixed several rubberbanding/stuttering issues with objects and
> >> players
> >> > > - Fixed several ConVars (sv_accelerate, maxspeed, etc.) being hidden
> >> > > - Fixed bloom problems
> >> > > - Fixed a server crash caused by malformed client autobuy string
> >> > > - Fixed developer console output being on by default
> >> > > - Fixed "Report Bug" in the main menu not working
> >> > > - Fixed the missing icon for the desktop shortcut
> >> > > - Fixed the "rebuy" command not buying the correct items depending
> on
> >> the
> >> > order they were purchased in
> >> > > - Fixed the clock image in the spectator HUD being clipped
> >> > >
> >> > > Team Fortress 2:
> >> > > - Fixed a case where the Spy could start taunting and cloak at the
> same
> >> > time
> >> > > Flamethrower changes:
> >> > >        - Increased base damage 10%
> >> > >        - Afterburn duration increased (from 6 to 10)
> >> > >        - Flares that hit a burning player at mid-to-long range will
> >> crit
> >> > >        - Reduced Backburner damage bonus from 20% to 15%
> >> > >
> >> > > Jason
> >> > >
> >> > >
> >> > > _______________________________________________
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> >> > >
> >> >
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> >> >
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