Update Download: http://gs.gamerslifeline.com/team-fortress-2-windows-server-3/ - In case anyone needs it.
-Lane -----Original Message----- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Tuesday, July 13, 2010 7:51 PM To: 'Half-Life dedicated Linux server mailing list'; 'hlds@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com' Subject: [hlds] Team Fortress 2 Update Available A required update to Team Fortress 2 is now available. Please run hldsupdatetool to receive the update. The specific changes include: Engine: - Increased the resilience of client/server data table mismatches when playing back demos. This will make most old demo files playable again, but with potential visual side effects. Team Fortress 2: - Updated CP_Coldfront - Added map to the default mapcycle and motd files. - Fixed a server crash issue related to increased maxplayer servers. - Fixed a couple Engineer building exploits. - Updated the localization files. - Improved the performance of the critboost particle effect. - Fixed a server crash related to carrying buildings at round start. - Fixed players picking up buildings before a round has started. - Fixed an exploit where Engineers could create level 3 mini-sentries. Jason _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds