I downloaded yesterdays update no problem. This time its been retrying... :(
On Fri, Jul 9, 2010 at 5:23 PM, Jonah Hirsch <[email protected]> wrote: > No balancing on the movable buildings? :P > > Nonetheless, nice fixes. "Fixed a server crash in the player death code, > related to building carrying." might actually fix a crash related to a > sourcemod plugin I was experiencing! > Jonah Hirsch > ----------------------- > > > On Fri, Jul 9, 2010 at 5:21 PM, Craig H <[email protected]> wrote: > > > Nice, thanks. > > > > On Fri, Jul 9, 2010 at 5:16 PM, Jason Ruymen <[email protected] > > >wrote: > > > > > A required update for Team Fortress 2 is now available. Please run > > > hldsupdatetool to receive the update. The specific changes include: > > > > > > > > > Team Fortress 2 > > > > > > - Fixed an exploit that allowed Engineers to build level 2/3 mini > > > sentries. > > > > > > - Fixed a bug that allowed sapped buildings to be picked up by the > > > Engineer. > > > > > > - Fixed a bug where Wrangled level 3 sentryguns would still fire > rockets > > > when they were out of ammo. > > > > > > - Fixed a bug where players would go into reference poses when > switching > > > classes while carrying a building. > > > > > > - Fixed seeing the changeclass label in the spectator HUD when using > > > cl_hud_minmode. > > > > > > - The amount of revenge crits a player can have at one time is now > > capped > > > at 35. > > > > > > - The Wrangler no longer shows the shotgun's ammo count. > > > > > > - Engineers can no longer pick up buildings while stunned or in loser > > > state. > > > > > > - Fixed Engineer shotgun and piston not using team skins for the > > > Engineer's arms. > > > > > > - Fixed an issue where Wrangled sentrygun effects wouldn't be attached > > to > > > the sentrygun. > > > > > > - The Gunslinger 3 hit combo now only increments the combo count when > > > hitting enemy players. > > > > > > - Fixed a crash in the control point progress bar. > > > > > > - Fixed a server crash in the player death code, related to building > > > carrying. > > > > > > - Fixing performance spikes that occur at round start, and after each > > > point capture, when TFBots are present in the server. > > > > > > - Achievement fixes: > > > > > > - The "Rio Grind" achievement limit is now correctly set to 50. > > > > > > - Fixed a typo in Six-String Stinger achievement name. > > > > > > - Fixed a bug in the "Death Metal" achievement that caused it to > > > rapidly complete itself. > > > > > > - Fixed getting the Six-String Stinger achievement without playing > > the > > > guitar. > > > > > > - Fixed sentrygun detection code in "Best Little Slaughterhouse in > > > Texas" and "Deputized". > > > > > > - Missed notes from yesterday's release: > > > > > > - New response rules and sounds added for some classes > > > > > > Jason > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

