Yes, I got the same files. :D

On Fri, Jul 9, 2010 at 5:40 PM, Kevin b er <[email protected]> wrote:

> Here's a list of the files we just got.  Sorry that the messages about the
> version info aren't here.
>
> 13.61%  downloading ./orangebox\tf\bin\server.dll
> 35.05%  downloading ./orangebox\tf\bin\server.dylib
> 71.27%  downloading ./orangebox\tf\bin\server.so
> 91.15%  downloading ./orangebox\tf\models\player\engineer_animations.mdl
> 91.89%  downloading ./orangebox\tf\resource\tf_english.txt
> 91.89%  downloading ./orangebox\tf\scripts\tf_weapon_laser_pointer.ctx
> 91.90%  downloading ./orangebox\tf\scripts\tf_weapon_pistol.ctx
> 91.90%  downloading ./orangebox\tf\scripts\tf_weapon_shotgun_primary.ctx
> 91.90%  downloading ./orangebox\tf\steam.inf
> 91.90%  downloading ./orangebox\tf\materials\effects\sc_softglow.vmt
> 100.00% downloading ./orangebox\bin\engine.dll
>
> On Fri, Jul 9, 2010 at 7:35 PM, DontWannaName! <[email protected]
> >wrote:
>
> > Its not 2 files. It only showed 3 for me. It actually updated 20 files.
> :D
> >
> > On Fri, Jul 9, 2010 at 5:32 PM, Lane Eckley <[email protected]> wrote:
> >
> > > Same here - downloaded 2 files and were dead.
> > >
> > > -Lane
> > >
> > > -----Original Message-----
> > > From: [email protected]
> > > [mailto:[email protected]] On Behalf Of Jonah Hirsch
> > > Sent: Friday, July 09, 2010 8:30 PM
> > > To: Half-Life dedicated Win32 server mailing list
> > > Subject: Re: [hlds] Team Fortress 2 Update Available
> > >
> > > D'oh. My windows server will NOT start, even without any addons.
> > > Jonah Hirsch
> > > -----------------------
> > >
> > >
> > > On Fri, Jul 9, 2010 at 5:23 PM, Jonah Hirsch <[email protected]>
> > > wrote:
> > >
> > > > No balancing on the movable buildings? :P
> > > >
> > > > Nonetheless, nice fixes. "Fixed a server crash in the player death
> > code,
> > > > related to building carrying." might actually fix a crash related to
> a
> > > > sourcemod plugin I was experiencing!
> > > >  Jonah Hirsch
> > > > -----------------------
> > > >
> > > >
> > > >
> > > > On Fri, Jul 9, 2010 at 5:21 PM, Craig H <[email protected]>
> wrote:
> > > >
> > > >> Nice, thanks.
> > > >>
> > > >> On Fri, Jul 9, 2010 at 5:16 PM, Jason Ruymen <
> > [email protected]
> > > >> >wrote:
> > > >>
> > > >> > A required update for Team Fortress 2 is now available.  Please
> run
> > > >> > hldsupdatetool to receive the update.  The specific changes
> include:
> > > >> >
> > > >> >
> > > >> > Team Fortress 2
> > > >> >
> > > >> >  - Fixed an exploit that allowed Engineers to build level 2/3 mini
> > > >> > sentries.
> > > >> >
> > > >> >  - Fixed a bug that allowed sapped buildings to be picked up by
> the
> > > >> > Engineer.
> > > >> >
> > > >> >  - Fixed a bug where Wrangled level 3 sentryguns would still fire
> > > >> rockets
> > > >> > when they were out of ammo.
> > > >> >
> > > >> >  - Fixed a bug where players would go into reference poses when
> > > >> switching
> > > >> > classes while carrying a building.
> > > >> >
> > > >> >  - Fixed seeing the changeclass label in the spectator HUD when
> > using
> > > >> > cl_hud_minmode.
> > > >> >
> > > >> >  - The amount of revenge crits a player can have at one time is
> now
> > > >> capped
> > > >> > at 35.
> > > >> >
> > > >> >  - The Wrangler no longer shows the shotgun's ammo count.
> > > >> >
> > > >> >  - Engineers can no longer pick up buildings while stunned or in
> > loser
> > > >> > state.
> > > >> >
> > > >> >  - Fixed Engineer shotgun and piston not using team skins for the
> > > >> > Engineer's arms.
> > > >> >
> > > >> >  - Fixed an issue where Wrangled sentrygun effects wouldn't be
> > > attached
> > > >> to
> > > >> > the sentrygun.
> > > >> >
> > > >> >  - The Gunslinger 3 hit combo now only increments the combo count
> > when
> > > >> > hitting enemy players.
> > > >> >
> > > >> >  - Fixed a crash in the control point progress bar.
> > > >> >
> > > >> >  - Fixed a server crash in the player death code, related to
> > building
> > > >> > carrying.
> > > >> >
> > > >> >  - Fixing performance spikes that occur at round start, and after
> > each
> > > >> > point capture, when TFBots are present in the server.
> > > >> >
> > > >> >  - Achievement fixes:
> > > >> >
> > > >> >      - The "Rio Grind" achievement limit is now correctly set to
> 50.
> > > >> >
> > > >> >      - Fixed a typo in Six-String Stinger achievement name.
> > > >> >
> > > >> >      - Fixed a bug in the "Death Metal" achievement that caused it
> > to
> > > >> > rapidly complete itself.
> > > >> >
> > > >> >      - Fixed getting the Six-String Stinger achievement without
> > > playing
> > > >> the
> > > >> > guitar.
> > > >> >
> > > >> >      - Fixed sentrygun detection code in "Best Little
> Slaughterhouse
> > > in
> > > >> > Texas" and "Deputized".
> > > >> >
> > > >> >  - Missed notes from yesterday's release:
> > > >> >
> > > >> >      - New response rules and sounds added for some classes
> > > >> >
> > > >> > Jason
> > > >> >
> > > >> > _______________________________________________
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> > archives,
> > > >> > please visit:
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> > > >> >
> > > >> _______________________________________________
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> archives,
> > > >> please visit:
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> > > >>
> > > >
> > > >
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> > > please visit:
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> > >
> > >
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> > > please visit:
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> > >
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> >
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