I started a server with this command line:
-console -game tf +maxplayers 32 -threads 1 +map pl_goldrush

However according to Task Manager it still has 10 or 11 threads just like
the servers started without it. Is that normal?

On Thu, Jul 22, 2010 at 2:29 PM, Eric Smith <[email protected]> wrote:

> Can you try starting your server(s) with -threads 3 or -threads 1 in the
> command line to see if that fixes the CPU spikes you're seeing?
>
> Thanks.
>
> Eric Smith
> Valve
>
>
> -----Original Message-----
> From: [email protected] [mailto:
> [email protected]] On Behalf Of M33CROB
> Sent: Thursday, July 22, 2010 11:17 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Massive TF2 server cpu hike caused by 2010-07-20 update
>
> I use a GSP and do not have my own dedicated server, but I too seem to be
> affected by this. My servers are running really bad and I have noticed my
> server fps fluctuating wildly between 512 and 64. After opening a ticket
> with my GSP they have included information indicating that my server is
> using 100% of the core and their suggestion has been to lower the tickrate.
>
> I have not tried disabling my plugins, but I purposely use a few as
> possible
> to avoid any kind of performance issues.
>
> 01 "Admin File Reader" (1.3.3) by AlliedModders LLC
> 02 "Admin Help" (1.3.3) by AlliedModders LLC
> 03 "Admin Menu" (1.3.3) by AlliedModders LLC
> 04 "Anti-Flood" (1.3.3) by AlliedModders LLC
> 05 "Basic Chat" (1.3.3) by AlliedModders LLC
> 06 "Basic Comm Control" (1.3.3) by AlliedModders LLC
> 07 "Basic Commands" (1.3.3) by AlliedModders LLC
> 08 "Basic Info Triggers" (1.3.3) by AlliedModders LLC
> 09 "Basic Votes" (1.3.3) by AlliedModders LLC
> 10 "Client Preferences" (1.3.3) by AlliedModders LLC
> 11 "FistPie" (0.4) by Darkimmortal
> 12 "High Ping Kicker - Lite Edition" (1.0.0.1) by Liam
> 13 "Nextmap" (1.3.3) by AlliedModders LLC
> 14 "Kill Streak Orgasms" (3.2.1) by Goerge
> 15 "Players Votes" (1.5.0) by The Resident, pZv!
> 16 "SourceMod Radio" (1.0.0.12) by dubbeh
> 17 "RCON Lock" (0.6.6) by devicenull
> 18 "Server Hop" (0.8.1) by [GRAVE] rig0r
> 19 "Sound Commands" (1.3.3) by AlliedModders LLC
> 20 "SourceBans" (1.4.6) by InterWave Studios Development Team
> 21 "Spray Tracer" (5.8) by Nican132, CptMoore, Lebson506th
> 22 "[TF2] Player Stats" (6.4) by DarthNinja, R-Hehl
>
> On Wed, Jul 21, 2010 at 12:37 PM, Steven Hartland
> <[email protected]>wrote:
>
> > We've been seeing a large number of complaints about lag over the last
> few
> > days for our TF2 servers and upon investigation it seems that the update
> > released yesterday morning has caused a MASSIVE CPU hike for servers.
> >
> > Prior to this update our 95th CPU usage on was 39% on cp_orange_x3_t,
> since
> > the update this has jumped to 108%, maps seem to be affected to a
> different
> > degree to all are seeing an very large increase.
> >
> > These figures are normalised for a single core on an Intel L5520 so not a
> > slow machine by any means.
> >
> > Here's a few stats graphs which make it very clear:
> > http://www.multiplaygameservers.com/dropzone/12609_week-cpu-jump.png
> > http://www.multiplaygameservers.com/dropzone/13295_week-cpu-jump.png
> >
> > This is not a sustainable change, so I hope we can get a fix for this
> ASAP.
> >
> >   Regards
> >   Steve
> >
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> >
> >
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