That's a typical response lol. Fps fluctuation is pretty normal. But if you are hitting 100 percent the whole server will feel it and lag.
Sent from my iPhone 4 On Jul 22, 2010, at 11:16 AM, M33CROB <[email protected]> wrote: > I use a GSP and do not have my own dedicated server, but I too seem to be > affected by this. My servers are running really bad and I have noticed my > server fps fluctuating wildly between 512 and 64. After opening a ticket > with my GSP they have included information indicating that my server is > using 100% of the core and their suggestion has been to lower the tickrate. > > I have not tried disabling my plugins, but I purposely use a few as possible > to avoid any kind of performance issues. > > 01 "Admin File Reader" (1.3.3) by AlliedModders LLC > 02 "Admin Help" (1.3.3) by AlliedModders LLC > 03 "Admin Menu" (1.3.3) by AlliedModders LLC > 04 "Anti-Flood" (1.3.3) by AlliedModders LLC > 05 "Basic Chat" (1.3.3) by AlliedModders LLC > 06 "Basic Comm Control" (1.3.3) by AlliedModders LLC > 07 "Basic Commands" (1.3.3) by AlliedModders LLC > 08 "Basic Info Triggers" (1.3.3) by AlliedModders LLC > 09 "Basic Votes" (1.3.3) by AlliedModders LLC > 10 "Client Preferences" (1.3.3) by AlliedModders LLC > 11 "FistPie" (0.4) by Darkimmortal > 12 "High Ping Kicker - Lite Edition" (1.0.0.1) by Liam > 13 "Nextmap" (1.3.3) by AlliedModders LLC > 14 "Kill Streak Orgasms" (3.2.1) by Goerge > 15 "Players Votes" (1.5.0) by The Resident, pZv! > 16 "SourceMod Radio" (1.0.0.12) by dubbeh > 17 "RCON Lock" (0.6.6) by devicenull > 18 "Server Hop" (0.8.1) by [GRAVE] rig0r > 19 "Sound Commands" (1.3.3) by AlliedModders LLC > 20 "SourceBans" (1.4.6) by InterWave Studios Development Team > 21 "Spray Tracer" (5.8) by Nican132, CptMoore, Lebson506th > 22 "[TF2] Player Stats" (6.4) by DarthNinja, R-Hehl > > On Wed, Jul 21, 2010 at 12:37 PM, Steven Hartland > <[email protected]>wrote: > >> We've been seeing a large number of complaints about lag over the last few >> days for our TF2 servers and upon investigation it seems that the update >> released yesterday morning has caused a MASSIVE CPU hike for servers. >> >> Prior to this update our 95th CPU usage on was 39% on cp_orange_x3_t, since >> the update this has jumped to 108%, maps seem to be affected to a different >> degree to all are seeing an very large increase. >> >> These figures are normalised for a single core on an Intel L5520 so not a >> slow machine by any means. >> >> Here's a few stats graphs which make it very clear: >> http://www.multiplaygameservers.com/dropzone/12609_week-cpu-jump.png >> http://www.multiplaygameservers.com/dropzone/13295_week-cpu-jump.png >> >> This is not a sustainable change, so I hope we can get a fix for this ASAP. >> >> Regards >> Steve >> >> ================================================ >> This e.mail is private and confidential between Multiplay (UK) Ltd. and the >> person or entity to whom it is addressed. In the event of misdirection, the >> recipient is prohibited from using, copying, printing or otherwise >> disseminating it or any information contained in it. >> In the event of misdirection, illegible or incomplete transmission please >> telephone +44 845 868 1337 >> or return the E.mail to [email protected]. >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

