It seems like for me that every server is spiking at some point in time. The
spikes are really random

-----Original Message-----
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of DontWannaName!
Sent: Wednesday, July 21, 2010 3:41 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Massive TF2 server cpu hike caused by 2010-07-20 update

 I had huge 100 percent lag spikes yesterday that caused the network to time
out. But I blamed it on the add time plugin which worked fine before the
update. I turned that server off and was fine after that. Anything that
causes the CPU to go from 50 to 100 is messed up.

Sent from my iPhone 4

On Jul 21, 2010, at 1:29 PM, "Mike Stiehm" <mikesti...@gmail.com> wrote:

> Nope nothing like that installed. Also I have not installed anything
before
> or after the update. No issues before and the only thing that changed was
> the last update..
> 
> -----Original Message-----
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Niels Meijer
> Sent: Wednesday, July 21, 2010 3:17 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Massive TF2 server cpu hike caused by 2010-07-20
update
> 
> Do you have kac installed? If so, is the antiwallhack enabled?
> 
> Niels Meijer
> 
> Op 21 jul 2010 om 21:37 heeft "Steven Hartland"  
> <kill...@multiplay.co.uk> het volgende geschreven:\
> 
>> We've been seeing a large number of complaints about lag over the  
>> last few days for our TF2 servers and upon investigation it seems  
>> that the update released yesterday morning has caused a MASSIVE CPU  
>> hike for servers.
>> 
>> Prior to this update our 95th CPU usage on was 39% on  
>> cp_orange_x3_t, since the update this has jumped to 108%, maps seem  
>> to be affected to a different degree to all are seeing an very large  
>> increase.
>> 
>> These figures are normalised for a single core on an Intel L5520 so  
>> not a slow machine by any means.
>> 
>> Here's a few stats graphs which make it very clear:
>> http://www.multiplaygameservers.com/dropzone/12609_week-cpu-jump.png
>> http://www.multiplaygameservers.com/dropzone/13295_week-cpu-jump.png
>> 
>> This is not a sustainable change, so I hope we can get a fix for  
>> this ASAP.
>> 
>>  Regards
>>  Steve
>> 
>> ================================================
>> This e.mail is private and confidential between Multiplay (UK) Ltd.  
>> and the person or entity to whom it is addressed. In the event of  
>> misdirection, the recipient is prohibited from using, copying,  
>> printing or otherwise disseminating it or any information contained  
>> in it.
>> In the event of misdirection, illegible or incomplete transmission  
>> please telephone +44 845 868 1337
>> or return the E.mail to postmas...@multiplay.co.uk.
>> 
>> 
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list  
>> archives, please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>> 
> 
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
> 
> 
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to