It seems like for me that every server is spiking at some point in time. The spikes are really random
-----Original Message----- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of DontWannaName! Sent: Wednesday, July 21, 2010 3:41 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Massive TF2 server cpu hike caused by 2010-07-20 update I had huge 100 percent lag spikes yesterday that caused the network to time out. But I blamed it on the add time plugin which worked fine before the update. I turned that server off and was fine after that. Anything that causes the CPU to go from 50 to 100 is messed up. Sent from my iPhone 4 On Jul 21, 2010, at 1:29 PM, "Mike Stiehm" <mikesti...@gmail.com> wrote: > Nope nothing like that installed. Also I have not installed anything before > or after the update. No issues before and the only thing that changed was > the last update.. > > -----Original Message----- > From: hlds-boun...@list.valvesoftware.com > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Niels Meijer > Sent: Wednesday, July 21, 2010 3:17 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Massive TF2 server cpu hike caused by 2010-07-20 update > > Do you have kac installed? If so, is the antiwallhack enabled? > > Niels Meijer > > Op 21 jul 2010 om 21:37 heeft "Steven Hartland" > <kill...@multiplay.co.uk> het volgende geschreven:\ > >> We've been seeing a large number of complaints about lag over the >> last few days for our TF2 servers and upon investigation it seems >> that the update released yesterday morning has caused a MASSIVE CPU >> hike for servers. >> >> Prior to this update our 95th CPU usage on was 39% on >> cp_orange_x3_t, since the update this has jumped to 108%, maps seem >> to be affected to a different degree to all are seeing an very large >> increase. >> >> These figures are normalised for a single core on an Intel L5520 so >> not a slow machine by any means. >> >> Here's a few stats graphs which make it very clear: >> http://www.multiplaygameservers.com/dropzone/12609_week-cpu-jump.png >> http://www.multiplaygameservers.com/dropzone/13295_week-cpu-jump.png >> >> This is not a sustainable change, so I hope we can get a fix for >> this ASAP. >> >> Regards >> Steve >> >> ================================================ >> This e.mail is private and confidential between Multiplay (UK) Ltd. >> and the person or entity to whom it is addressed. In the event of >> misdirection, the recipient is prohibited from using, copying, >> printing or otherwise disseminating it or any information contained >> in it. >> In the event of misdirection, illegible or incomplete transmission >> please telephone +44 845 868 1337 >> or return the E.mail to postmas...@multiplay.co.uk. >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds