Nope nothing like that installed. Also I have not installed anything before
or after the update. No issues before and the only thing that changed was
the last update..

-----Original Message-----
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Niels Meijer
Sent: Wednesday, July 21, 2010 3:17 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Massive TF2 server cpu hike caused by 2010-07-20 update

Do you have kac installed? If so, is the antiwallhack enabled?

Niels Meijer

Op 21 jul 2010 om 21:37 heeft "Steven Hartland"  
<kill...@multiplay.co.uk> het volgende geschreven:\

> We've been seeing a large number of complaints about lag over the  
> last few days for our TF2 servers and upon investigation it seems  
> that the update released yesterday morning has caused a MASSIVE CPU  
> hike for servers.
>
> Prior to this update our 95th CPU usage on was 39% on  
> cp_orange_x3_t, since the update this has jumped to 108%, maps seem  
> to be affected to a different degree to all are seeing an very large  
> increase.
>
> These figures are normalised for a single core on an Intel L5520 so  
> not a slow machine by any means.
>
> Here's a few stats graphs which make it very clear:
> http://www.multiplaygameservers.com/dropzone/12609_week-cpu-jump.png
> http://www.multiplaygameservers.com/dropzone/13295_week-cpu-jump.png
>
> This is not a sustainable change, so I hope we can get a fix for  
> this ASAP.
>
>   Regards
>   Steve
>
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