I have noticed if we don't restart our servers every other day or so, they
seem to have ping/fps/stuttering issues. I know you don't want to empty out
the server, but I'm a firm believer of restarting daily if possible, and if
you run a dedicated box, restart that every three days. Just my opinion.

On Mon, Aug 2, 2010 at 9:31 AM, Alec Sanger <[email protected]> wrote:

>
> Issue is that I'm not seeing this same behavior on all my servers. I see it
> most noticeably on 1, then something similar, but not quite as severe on
> another. The rest of my servers don't seem to suffer from it at all. It
> could be because the rest of my servers aren't full all day and night like
> the ones that are experiencing the issue.
>
> Thank you,
> Alec Sanger
>
>
> > Date: Mon, 2 Aug 2010 16:24:56 +0300
> > From: [email protected]
> > To: [email protected]
> > Subject: Re: [hlds] [TF2] Restarting full servers
> >
> > I have also noticed these same spikes and i'm pretty sure the spikes are
> > so small that you might have missed them and they don't show up in
> > graphs due to their small time. Either that or you have a hardware
> > issue. My assumption is that the spikes came along 2 updates before the
> > engineer update. It is the first time i noticed them myself. Sometimes
> > the CPU just peaks (even though the usual usage isn't even near 100%)
> > and there is a very noticeable lagspike. Even the smaller TF2 server
> > does the same thing and it's cpu is only on 60% load.
> >
> > -ics
> >
> > 2.8.2010 15:09, Alec Sanger kirjoitti:
> > > For those of you who have TF2 servers that are full 24/7, do you do
> anything to keep it running smooth? I'm currently troubleshooting one of my
> servers that pretty much doesn't empty. The map changes every hour or two,
> depending on how the gamers play. I know we ran into an issue in the past
> with one of our 24/7 servers that didn't have a winlimit. We ended up
> installing the crontab plugin and having the map restart once every day,
> which seemed to fix the gradual deterioration of the server. The issue we're
> having now is different - it's almost like something is taking up 100% CPU
> on the server for a couple seconds at a time every 40 - 60 minutes or so.
> The only other things on the box are 2 very small TF2 servers. I've watched
> the CPU and I don't see any jumps in CPU usage.
> > >
> > > Any ideas?
> > >
> > > Thank you,
> > > Alec Sanger
> > >
> > >
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