Did you try a clean install?
On Oct 8, 2010 9:25 PM, "Robert Whelan" <[email protected]> wrote:
> I finally got around to running the updates on our HL2DM server which
ports it
> over to the Orangebox engine. So, before I added anything I tried running
it
> with no changes. The server crashes every 5 minutes or so. There are no
errors
> reported in the logs and there are no dumps created. This is on a win2k3
server.
>
> I tried my testbox and after fiddling around it seems it might be related
to
> +fps_max 600. My testbox (Windows Vista) ran fine for 30 minutes and
seemed
> fine. I added +fps_max 600 to the commandline to match all my other
servers
> settings I run on my main box (win2k3) and it began crashing.
>
> My win2k3 server is boosted and all my servers idle at 500fps except
HL2DM, that
> idles around half that, 250fps. So... I disabled the booster dll and
removed
> -tickrate 66 +fps_max 600. That didn't help... still crashes.
>
> Being I could re-produce the crash on Vista by adding +fps_max 600, I'm
guessing
> somethings wrong. I'm guessing the 250fps is related to the issue.
>
> Any ideas? Valve?
>
> As of now our Vanilla HL2DM is DOA.
>
>
> C:\SRCDS3>hldsupdatetool -command version -dir c:\srcds3
> Bootstrapper version: 44
> Versions installed in 'c:\srcds3':
>         Source Dedicated Server: 101
>         Base Source Shared Materials: 8
>         Base Source Shared Models: 4
>         Base Source Shared Sounds: 4
>         OB Dedicated Server: 69
>         Half-Life 2 Deathmatch: 37
> Press any key to continue . . .
>
> I ran -verify_all several times...
>
> Thx
>
>
>
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