You changed the run path, right? Remember, it now lives
in /orangebox/hl2mp/.


On Fri, 2010-10-08 at 21:52 -0500, Mike Stiehm wrote:
> Did you try a clean install?
> On Oct 8, 2010 9:25 PM, "Robert Whelan" <[email protected]> wrote:
> > I finally got around to running the updates on our HL2DM server which
> ports it
> > over to the Orangebox engine. So, before I added anything I tried running
> it
> > with no changes. The server crashes every 5 minutes or so. There are no
> errors
> > reported in the logs and there are no dumps created. This is on a win2k3
> server.
> >
> > I tried my testbox and after fiddling around it seems it might be related
> to
> > +fps_max 600. My testbox (Windows Vista) ran fine for 30 minutes and
> seemed
> > fine. I added +fps_max 600 to the commandline to match all my other
> servers
> > settings I run on my main box (win2k3) and it began crashing.
> >
> > My win2k3 server is boosted and all my servers idle at 500fps except
> HL2DM, that
> > idles around half that, 250fps. So... I disabled the booster dll and
> removed
> > -tickrate 66 +fps_max 600. That didn't help... still crashes.
> >
> > Being I could re-produce the crash on Vista by adding +fps_max 600, I'm
> guessing
> > somethings wrong. I'm guessing the 250fps is related to the issue.
> >
> > Any ideas? Valve?
> >
> > As of now our Vanilla HL2DM is DOA.
> >
> >
> > C:\SRCDS3>hldsupdatetool -command version -dir c:\srcds3
> > Bootstrapper version: 44
> > Versions installed in 'c:\srcds3':
> >         Source Dedicated Server: 101
> >         Base Source Shared Materials: 8
> >         Base Source Shared Models: 4
> >         Base Source Shared Sounds: 4
> >         OB Dedicated Server: 69
> >         Half-Life 2 Deathmatch: 37
> > Press any key to continue . . .
> >
> > I ran -verify_all several times...
> >
> > Thx
> >
> >
> >
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