ohnoes --

I've been using NFOs VDS solution since Feb. 2010.  Started out on the 1
core also, which is dedicated 1 CPU and 1GB RAM.

Windows 2003 x64

1x24 slot TF2 w/ STV (SM + ~40 plugins total)
1x16 slot TF2 w/STV for match.
TCadmin
IIS
FileZilla
srcdsboost
512 fps

All ran fine given the resources, whiched peaked the RAM (average) 700 MB.
Typically only turned on match server when needed.  Regular OS restarts
(1-2x/week).  I found those similar fps drops you are seeing and it was
mostly attributed to STV.  I actually believe there was some change in the
netcode attributing to this or at least contributing in a Xen/VDS
environment.  For my clan and it's usage...this effect was imperceptible.

We have since moved to the 2 core plan in June and are able to add a Killing
Floor and another TF2 server as the only changes.

While the VDS is dedicated resources, I still would never expect it to
equally run close to an actual Dedicated Solution, but it's pretty darn
close.  It is quite possible you've run into a runt situation though and
from the thread on NFO's site, the support is positive in my opinion.

Hope you still share your results/findings/ec.

Regards,

MjrNuT


On Wed, Nov 10, 2010 at 5:48 PM, <[email protected]>wrote:

>
> ---------- Forwarded message ----------
> From: <[email protected]>
> To: Half-Life dedicated Win32 server mailing list <
> [email protected]>
> Date: Wed, 10 Nov 2010 14:51:52 -0800
> Subject: Re: [hlds] Normal srcds FPS Behavior?
>
> Aaron, you get that on the single core plan? Because with just a single 24
>
> slot running on ours, with no non-OS processes, on Win 2003, here are
>
> actual readings from 'rcon stats':
>
>
>
> 514.59, 85.32, 504.91, 54.04, 63.97, 42.70, 56.95, 60.04
>
>
>
> The host temporarily gave us another core, but it doesn't seem to be
>
> helping so far.. maybe even making it worse. The cpu usage that was taken
>
> shortly after gathering those stats was in the range of 15-30% for a single
>
> server... The overall memory usage was 530 MB, including the OS stuff;
>
> which is half of what we have to allocate. It didn't even look like it was
>
> attempting to use the 2nd core... it was more or less idle.
>
>
>
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