Well, I had three CPU cores, and was running 4 TF2 servers (1 24 player, 3 18 player), and the only thing that made it "choke" was when I added a minecraft server to it. *smirk*
Thanks for the fpsmeter.org site, will check it out... On Wed, 10 Nov 2010 13:32:55 -0800, <[email protected]> wrote: > You think there's too much scheduler latency even on a Xen? I'm pretty > > sure they're using Xen. I use either 'rcon stats' or fpsmeter.org for the > > main part, which uses the same technique. We tried putting a 24 slot pub > > TF2 and a 12 slot private TF2 on it and it pretty much choked... > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

