Well, I had three CPU cores, and was running 4 TF2 servers (1 24 player, 3
18 player), and the only thing that made it "choke" was when I added a
minecraft server to it.  *smirk*  

Thanks for the fpsmeter.org site, will check it out...

On Wed, 10 Nov 2010 13:32:55 -0800, <[email protected]> wrote:
> You think there's too much scheduler latency even on a Xen? I'm pretty
> 
> sure they're using Xen. I use either 'rcon stats' or fpsmeter.org for
the
> 
> main part, which uses the same technique. We tried putting a 24 slot pub
> 
> TF2 and a 12 slot private TF2 on it and it pretty much choked...
> 
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