Has anyone managed to get the replay system working along side sourcetv
without the server crashing? I know, 'why on earth would you want to do
that?' you ask. Well It's only so people don't have to go through
sourcetv files to get the clips they want.
On 06/05/2011 04:23, Shizzle Nizzle wrote:
I tried to download 3 times I'm getting replayevents.res is missing
and shuts down automatically. Did they forget to pack a file?
On Thu, May 5, 2011 at 10:03 PM, Drew LaPour<[email protected]> wrote:
I keep getting the following;
Checking bootstrapper version ...
Updating Installation
Command aborted
On Thu, May 5, 2011 at 9:37 PM, Jason Ruymen<[email protected]>
wrote:
Required updates for Team Fortress 2, Counter-Strike: Source, Day of
Defeat: Source and Half-Life 2: Deathmatch are now available. The specific
changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Fixed an OpenGL crash for Mac players
- Fixed several crashes related to Alt-Tab in fullscreen mode on Windows
- Fixed client crash caused by invalid mesh
- Updated shared interfaces to support the new Replay feature in TF2
Counter-Strike: Source
- Updated the localization files
Team Fortress 2
- Added the Replay feature: http://www.teamfortress.com/replayupdate
- Known issue with blurry Mac replay rendering will be fixed in the next
update
- Launched the First Annual Saxxy Awards:
http://www.teamfortress.com/saxxyawards
- Added 8 new Replay achievements
- Added 10 new hats
- Added The Director's Vision, an item that provides you with a new taunt
- Fixed a problem with certain equippable items rendering incorrectly on
the loadout screen
- Fixed a problem causing the Mann Co. store previews to render
incorrectly
- Crafted items will now remember/display who crafted them
- Added a reward for the early crafters of new items
- Added a new style to the Aperture Labs Hard Hat
- Added a new style to the Blighted Beak
- Fixed bugs with the refurbish items interface so that some properties
will no longer be un-removable under certain circumstances
- Fixed the briefcase not being drawn on players when it's being carried
in CTF maps
- Fixed the Gloves of Running Urgently not using the correct skin in the
character loadout screen
- Fixed the Kritzkrieg not drawing the correct model in the character
loadout screen
- Fixed the Horseless Headless Horsemann displaying the burning material
in DirectX8
- Fixed the Aperture Labs Hard Hat displaying the burning material in
DirectX8
- Fixed removing the burning/jarated conditions on players who are being
critboosted by a Medic using the Kritzkrieg
- Added Mad Milk to the conditions that are cleared when players are made
invulnerable by a Medic with an ÜberCharge
- For web developers: added tool and capability information to the
IEconItems_440/GetSchema Web API
Jason
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