This is set to 0 with us and server changes to 8 players even to 3 sometimes
for coop matches...

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of John
Sent: Tuesday, May 24, 2011 1:29 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Brink dedicated server 1.3.3 update

On 5/23/2011 4:24 PM, Violent Crimes wrote:
> Maybe I missed something is there away to force the server to stay at
> 16 person and not 8 or 4?

Yes. Turn off the ability for clients to clients to "hijack" the server, and
your settings won't be overruled. This is the cvar that you need to set for
this:

net_serverAllowHijacking 0

The documentation include with the server talks a bit more about this.

-John

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