Double check, as the default .cfg that ships with the server has the command in the wrong order.
Correct: net_serverAllowHijacking 0 Incorrect: net_AllowServerHijacking 0 On Tue, May 24, 2011 at 12:21 AM, Udosic, Goran <[email protected]>wrote: > This is set to 0 with us and server changes to 8 players even to 3 > sometimes > for coop matches... > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of John > Sent: Tuesday, May 24, 2011 1:29 AM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Brink dedicated server 1.3.3 update > > On 5/23/2011 4:24 PM, Violent Crimes wrote: > > Maybe I missed something is there away to force the server to stay at > > 16 person and not 8 or 4? > > Yes. Turn off the ability for clients to clients to "hijack" the server, > and > your settings won't be overruled. This is the cvar that you need to set for > this: > > net_serverAllowHijacking 0 > > The documentation include with the server talks a bit more about this. > > -John > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds >
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