Double check, as the default .cfg that ships with the server has the command
in the wrong order.

Correct:
net_serverAllowHijacking 0

Incorrect:
net_AllowServerHijacking 0

On Tue, May 24, 2011 at 12:21 AM, Udosic, Goran
<[email protected]>wrote:

> This is set to 0 with us and server changes to 8 players even to 3
> sometimes
> for coop matches...
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of John
> Sent: Tuesday, May 24, 2011 1:29 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Brink dedicated server 1.3.3 update
>
> On 5/23/2011 4:24 PM, Violent Crimes wrote:
> > Maybe I missed something is there away to force the server to stay at
> > 16 person and not 8 or 4?
>
> Yes. Turn off the ability for clients to clients to "hijack" the server,
> and
> your settings won't be overruled. This is the cvar that you need to set for
> this:
>
> net_serverAllowHijacking 0
>
> The documentation include with the server talks a bit more about this.
>
> -John
>
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