Does Brink actually use HLDS/SRCDS considering it's IDTech4?

----- Original Message -----
From: Cc2iscooL <[email protected]>
Date: Monday, May 23, 2011 11:27 pm
Subject: Re: [hlds] Brink dedicated server 1.3.3 update
To: Half-Life dedicated Win32 server mailing list <[email protected]>

> Double check, as the default .cfg that ships with the server has 
> the command
> in the wrong order.
> 
> Correct:
> net_serverAllowHijacking 0
> 
> Incorrect:
> net_AllowServerHijacking 0
> 
> On Tue, May 24, 2011 at 12:21 AM, Udosic, Goran
> <[email protected]>wrote:
> 
> > This is set to 0 with us and server changes to 8 players even 
> to 3
> > sometimes
> > for coop matches...
> >
> > -----Original Message-----
> > From: [email protected]
> > [mailto:[email protected]] On Behalf Of John
> > Sent: Tuesday, May 24, 2011 1:29 AM
> > To: Half-Life dedicated Win32 server mailing list
> > Subject: Re: [hlds] Brink dedicated server 1.3.3 update
> >
> > On 5/23/2011 4:24 PM, Violent Crimes wrote:
> > > Maybe I missed something is there away to force the server 
> to stay at
> > > 16 person and not 8 or 4?
> >
> > Yes. Turn off the ability for clients to clients to "hijack" 
> the server,
> > and
> > your settings won't be overruled. This is the cvar that you 
> need to set for
> > this:
> >
> > net_serverAllowHijacking 0
> >
> > The documentation include with the server talks a bit more 
> about this.
> >
> > -John
> >
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