The maximum updaterate/cmdrate should never be higher than 66 considering
that the server tickrate is 66.

I'm using sv_maxrate 0 (unlimited) and sv_minrate 20000 on my pub servers
and there are no problems.

2011/7/8 LordVader! <[email protected]>

> it's been a long time since i played with the network values but last time
> I
> did this is what I found to work good or me and most players. Im sure it
> will not work as good for players with slower connections but for most it
> works good.
>
> net_splitpacket_maxrate         "60000"
>
> sv_maxrate                      "65000"
> sv_minrate                      "50000"
>
> sv_maxupdaterate                "66"
> sv_minupdaterate                "66"
>
> sv_maxcmdrate           "100"
> sv_mincmdrate           "66"
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Saint K.
> Sent: Friday, July 08, 2011 4:26 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Lower server-side FPS with recent updates?
>
> I've been playing with the net split value, but there doesn't seem to be
> any
> change in my netgraph whether I set it to the default 15k or any thing up
> to
> 60k.
>
> Saint K.
> ________________________________________
> From: [email protected]
> [[email protected]] On Behalf Of LordVader!
> [[email protected]]
> Sent: 08 July 2011 03:08
> To: 'Half-Life dedicated Win32 server mailing list'
> Subject: Re: [hlds] Lower server-side FPS with recent updates?
>
> I wish i could remember the formula and I can't test for the default value
> right now. Set it higher than your minrate for sure. I run high rates on my
> server min of 40k and max of 65k I have the spit set to 45k over my min
> rate
> value and it works great.
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Saint K.
> Sent: Thursday, July 07, 2011 5:20 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Lower server-side FPS with recent updates?
>
> min 20k max 60k
>
> Saint K.
> ________________________________________
> From: [email protected]
> [[email protected]] On Behalf Of LordVader!
> [[email protected]]
> Sent: 07 July 2011 02:40
> To: 'Half-Life dedicated Win32 server mailing list'
> Subject: Re: [hlds] Lower server-side FPS with recent updates?
>
> What are you min and max rates?
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Saint K.
> Sent: Wednesday, July 06, 2011 11:24 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Lower server-side FPS with recent updates?
>
> What would be it's recommended value?
>
> Saint K.
> ________________________________________
> From: [email protected]
> [[email protected]] On Behalf Of Kyle Sanderson
> [[email protected]]
> Sent: 06 July 2011 18:14
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Lower server-side FPS with recent updates?
>
> net_splitpacket_maxrate probably.
>
> Kyle.
>
> On Wed, Jul 6, 2011 at 8:57 AM, Saint K. <[email protected]> wrote:
> > Interesting read.
> >
> > What I wonder, I just checked my servers, and I notice in the netgraph
> that after large packets, there mostly is a gap (indicating packetloss).
> Now
> I wonder where this could come from. The server in question has lots of CPU
> load left on its cores, it runs high FPS relatively stable, and the network
> connection is 100% operating without any packetloss whatsoever (tested on
> small and large packets @ 100Mbit/sec).
> >
> > What am I be looking at here?
> >
> > Saint K.
> > ________________________________________
> > From: [email protected]
> [[email protected]] On Behalf Of G. Hutchinson
> [[email protected]]
> > Sent: 06 July 2011 16:03
> > To: [email protected]
> > Subject: Re: [hlds] Lower server-side FPS with recent updates?
> >
> > Let us educate ourselves... Myself included.
> > Visit this and move on
> > http://developer.valvesoftware.com/wiki/Source_Multiplayer_Networking
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>



-- 
Best regards,
AnAkIn,
-------------
ESL EU TF2 Admin
http://www.esl.eu/eu/tf2
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to