What does console say when you start TF2?

On Mon, Jul 25, 2011 at 11:33 PM, Jesse Porter <[email protected]>wrote:

>
>
> On Mon, Jul 25, 2011 at 2:15 PM, Fletcher Dunn <
> [email protected]> wrote:
>
>> Hey guys,
>>
>>
>>
>> A status update on the crashes.  I have identified what I think are 3
>> different problems.
>>
>>
>>
>> 1.) There's a bug in the replay system due to a flaw in libcurl using a
>> signal to handle DNS timeout.  You can avoid this bug by using IP addresses
>> in your replay config, rather than DNS names.  We will have a software
>> workaround in the next update or so that essentially does this same thing
>> automatically.* *
>>
>
>
> Something's gone wobbly here: I changed config files to point to the server
> by IP address, and while the replay test in the console logs says that
> replays are enabled, nobody can download anything from the server. Here's a
> screenshot from the replay menu:
>
>
> http://cloud.steampowered.com/ugc/559788841099066014/B4C8C4810C2A0BB81029B77ACFCEA7196849ED54/
>
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