What does console say when you start TF2? On Mon, Jul 25, 2011 at 11:33 PM, Jesse Porter <[email protected]>wrote:
> > > On Mon, Jul 25, 2011 at 2:15 PM, Fletcher Dunn < > [email protected]> wrote: > >> Hey guys, >> >> >> >> A status update on the crashes. I have identified what I think are 3 >> different problems. >> >> >> >> 1.) There's a bug in the replay system due to a flaw in libcurl using a >> signal to handle DNS timeout. You can avoid this bug by using IP addresses >> in your replay config, rather than DNS names. We will have a software >> workaround in the next update or so that essentially does this same thing >> automatically.* * >> > > > Something's gone wobbly here: I changed config files to point to the server > by IP address, and while the replay test in the console logs says that > replays are enabled, nobody can download anything from the server. Here's a > screenshot from the replay menu: > > > http://cloud.steampowered.com/ugc/559788841099066014/B4C8C4810C2A0BB81029B77ACFCEA7196849ED54/ > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > >
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