Whoa....I'm getting huge console logs here, with thousands of these kinds of
entries:

DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat
> 'm_angEyeAngles[0]', clamping.
> DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat
> 'm_angEyeAngles[0]', clamping.
> DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat
> 'm_angEyeAngles[0]', clamping.
> DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat
> 'm_angEyeAngles[0]', clamping.
> DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat
> 'm_angEyeAngles[0]', clamping.
> DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat
> 'm_angEyeAngles[0]', clamping.
> DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat
> 'm_angEyeAngles[0]', clamping.
> DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat
> 'm_angEyeAngles[0]', clamping.
> DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat
> 'm_angEyeAngles[0]', clamping.
> DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat
> 'm_angEyeAngles[0]', clamping.
> DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat
> 'm_angEyeAngles[0]', clamping.
> DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat
> 'm_angEyeAngles[0]', clamping.
> DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat
> 'm_angEyeAngles[0]', clamping.
> DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat
> 'm_angEyeAngles[0]', clamping.
> DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat
> 'm_angEyeAngles[0]', clamping.
> DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat
> 'm_angEyeAngles[0]', clamping.
>



On Tue, Aug 2, 2011 at 2:41 PM, Jason Ruymen <[email protected]>wrote:

> Required updates for Team Fortress 2 are now available.  The specific
> changes include:
>
> Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
> - Fix a crash bug during changelevel when the Steam client is unable to
> init
> - Reduced the frequency of diagnostic messages for out-of-range positions
> and velocities
>
> Team Fortress 2
> - Added the Red Orchestra 2 promo items
> - Fix a crash bug related to the Righteous Bison
> - Fix a bug where the increased_maxplayers server tag was being set when
> the 25th internal player slot was added for replay
> - Fixed a bug that caused team color paints to appear to be coming out of
> the wrong cans for the store icons
> - Updated the main menu backgrounds to include Granary and Upward
>
> Jason
>
>
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