Yes, I've seen this every time on granary when replay is enabled on an empty
server.

 

From: [email protected]
[mailto:[email protected]] On Behalf Of John Schoenick
Sent: Tuesday, August 02, 2011 12:47 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Team Fortress 2 Update Released

 

Those errors have been around forever. Some maps like granary are especially
fond of them. They don't cause any harm that I've seen. The physics spam is
new, but only causes crashes in specific cases

- Neph

On 08/02/2011 02:05 PM, E. Olsen wrote: 

Whoa....I'm getting huge console logs here, with thousands of these kinds of
entries:

DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat
'm_angEyeAngles[0]', clamping.
DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat
'm_angEyeAngles[0]', clamping.
DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat
'm_angEyeAngles[0]', clamping.
DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat
'm_angEyeAngles[0]', clamping.
DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat
'm_angEyeAngles[0]', clamping.
DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat
'm_angEyeAngles[0]', clamping.
DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat
'm_angEyeAngles[0]', clamping.
DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat
'm_angEyeAngles[0]', clamping.
DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat
'm_angEyeAngles[0]', clamping.
DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat
'm_angEyeAngles[0]', clamping.
DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat
'm_angEyeAngles[0]', clamping.
DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat
'm_angEyeAngles[0]', clamping.
DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat
'm_angEyeAngles[0]', clamping.
DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat
'm_angEyeAngles[0]', clamping.
DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat
'm_angEyeAngles[0]', clamping.
DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat
'm_angEyeAngles[0]', clamping.





On Tue, Aug 2, 2011 at 2:41 PM, Jason Ruymen <[email protected]>
wrote:

Required updates for Team Fortress 2 are now available.  The specific
changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Fix a crash bug during changelevel when the Steam client is unable to init
- Reduced the frequency of diagnostic messages for out-of-range positions
and velocities

Team Fortress 2
- Added the Red Orchestra 2 promo items
- Fix a crash bug related to the Righteous Bison
- Fix a bug where the increased_maxplayers server tag was being set when the
25th internal player slot was added for replay
- Fixed a bug that caused team color paints to appear to be coming out of
the wrong cans for the store icons
- Updated the main menu backgrounds to include Granary and Upward

Jason


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