Yes, I've seen this every time on granary when replay is enabled on an empty server.
From: [email protected] [mailto:[email protected]] On Behalf Of John Schoenick Sent: Tuesday, August 02, 2011 12:47 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Released Those errors have been around forever. Some maps like granary are especially fond of them. They don't cause any harm that I've seen. The physics spam is new, but only causes crashes in specific cases - Neph On 08/02/2011 02:05 PM, E. Olsen wrote: Whoa....I'm getting huge console logs here, with thousands of these kinds of entries: DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat 'm_angEyeAngles[0]', clamping. DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat 'm_angEyeAngles[0]', clamping. DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat 'm_angEyeAngles[0]', clamping. DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat 'm_angEyeAngles[0]', clamping. DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat 'm_angEyeAngles[0]', clamping. DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat 'm_angEyeAngles[0]', clamping. DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat 'm_angEyeAngles[0]', clamping. DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat 'm_angEyeAngles[0]', clamping. DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat 'm_angEyeAngles[0]', clamping. DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat 'm_angEyeAngles[0]', clamping. DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat 'm_angEyeAngles[0]', clamping. DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat 'm_angEyeAngles[0]', clamping. DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat 'm_angEyeAngles[0]', clamping. DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat 'm_angEyeAngles[0]', clamping. DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat 'm_angEyeAngles[0]', clamping. DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat 'm_angEyeAngles[0]', clamping. On Tue, Aug 2, 2011 at 2:41 PM, Jason Ruymen <[email protected]> wrote: Required updates for Team Fortress 2 are now available. The specific changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) - Fix a crash bug during changelevel when the Steam client is unable to init - Reduced the frequency of diagnostic messages for out-of-range positions and velocities Team Fortress 2 - Added the Red Orchestra 2 promo items - Fix a crash bug related to the Righteous Bison - Fix a bug where the increased_maxplayers server tag was being set when the 25th internal player slot was added for replay - Fixed a bug that caused team color paints to appear to be coming out of the wrong cans for the store icons - Updated the main menu backgrounds to include Granary and Upward Jason _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
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