Correct me if I am wrong but shouldn't replay NOT take a server slot? I finally got around to enabled it and my server dropped from 18/18 to 17/17 as soon as I map changed to bring replay online.
Was this intended? I thought that it was fixed where replay wouldn't eat a player slot. -Steve On Tue, 6 Sep 2011 01:44:49 +0000, Jon Lippincott <[email protected]> wrote: > Please let me know what your command line and configs look like and I'll > see if I can reproduce. > > -Jon > > FROM: [email protected] > [mailto:[email protected]] ON BEHALF OF SakeFox > SENT: Monday, September 05, 2011 6:27 PM > TO: Half-Life dedicated Win32 server mailing list > SUBJECT: Re: [hlds] Optional TF2 update coming soon > > I have a problem with 24 player server when a player would spawn it will > crash the server. Running just sourcetv everything work fine just, but > adding replay causes a lot of problems. I had already sent some crash > dumps to Eric last week. > > Don't know if anywhere related, but just putting it out there. > > On 9/5/2011 9:14 PM, Jon Lippincott wrote: > > If you want to run SourceTV with Replay on at the same time, lowering > maxplayers to 31 should work. > > -Jon > > FROM: [email protected] [1] > [mailto:[email protected] [2]] ON BEHALF OF Jon > Lippincott > SENT: Monday, September 05, 2011 5:36 PM > TO: Half-Life dedicated Win32 server mailing list > SUBJECT: Re: [hlds] Optional TF2 update coming soon > > We're going to be working on this this week. > > Are you running with any mods/plugins? What does your command-line and > configs look like? > > -Jon > > FROM: [email protected] [3] > [mailto:[email protected] [4]] ON BEHALF OF 1nsane > SENT: Saturday, September 03, 2011 7:32 AM > TO: Half-Life dedicated Win32 server mailing list > SUBJECT: Re: [hlds] Optional TF2 update coming soon > > I tried enabling replay + sourcetv on my 32 player server. But when the > clients join, they crash with a bogus client index error. > > Wasn't there supposed to be a fix for this? > > On Fri, Sep 2, 2011 at 8:06 PM, Jon Lippincott wrote: > > If anyone can figure out a set of steps to reproduce the hang we should > be able to get it fixed quickly. > > -Jon > > FROM: [email protected] [6] > [mailto:[email protected] [7]] ON BEHALF OF E. Olsen > SENT: Friday, September 02, 2011 2:53 PM > TO: Half-Life dedicated Win32 server mailing list > SUBJECT: Re: [hlds] Optional TF2 update coming soon > > Any chance this is to address the "server hang" issue(s)? > > On Fri, Sep 2, 2011 at 5:41 PM, Eric Smith wrote: > > We're going to release an optional (for servers) TF2 update in a little > while. This is just a heads-up that it's coming. > > -Eric > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds [9] > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds [10] > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds [11] > > > Links: > ------ > [1] mailto:[email protected] > [2] mailto:[email protected] > [3] mailto:[email protected] > [4] mailto:[email protected] > [5] mailto:[email protected] > [6] mailto:[email protected] > [7] mailto:[email protected] > [8] mailto:[email protected] > [9] http://list.valvesoftware.com/mailman/listinfo/hlds > [10] http://list.valvesoftware.com/mailman/listinfo/hlds > [11] http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

