Here's a list of public facing steam3 servers. These are used for communicating item data.
72.165.61.174:2701772.165.61.174:2701872.165.61.175:2701772.165.61.175:2701872.165.61.176:2701772.165.61.176:2701872.165.61.185:2701772.165.61.185:2701872.165.61.186:2701772.165.61.186:2701872.165.61.187:2701772.165.61.187:2701872.165.61.188:2701772.165.61.188:2701869.28.156.250:2701768.142.64.164:2701768.142.64.165:2701769.28.145.170:2701769.28.145.170:2701869.28.145.171:2701769.28.145.171:2701869.28.145.172:2701769.28.145.172:27018208.111.158.52:27017208.111.158.52:27018208.111.158.53:27017208.111.158.53:27018208.111.171.82:2701768.142.91.34:2701768.142.91.35:2701768.142.91.36:27017208.111.133.84:27017208.111.133.84:27018208.111.133.85:27017208.111.133.85:2701868.142.116.178:2701768.142.116.179:2701768.142.83.180:2701768.142.83.180:2701868.142.83.180:2701968.142.83.181:2701768.142.83.181:2701868.142.83.181:2701968.142.83.182:2701768.142.83.182:2701868.142.83.182:2701968.142.83.183:2701768.142.83.183:2701868.142.83.183:27019146.66.152.12:27017146.66.152.12:27018146.66.152.12:27019146.66.152.13:27017146.66.152.13:27018146.66.152.13:27019146.66.152.14:27017146.66.152.14:27018146.66.152.14:27019146.66.152.15:27017146.66.152.15:27018146.66.152.15:2701981.171.115.5:2701781.171.115.5:2701881.171.115.5:2701981.171.115.6:2701781.171.115.6:2701881.171.115.6:2701981.171.115.7:2701781.171.115.7:2701881.171.115.7:2701981.171.115.8:2701781.171.115.8:2701881.171.115.8:27019203.77.185.4:27017203.77.185.5:27017 On Mon, Sep 19, 2011 at 3:56 PM, pilger <[email protected]> wrote: > No, guys, it really IS a problem with my host. We're gettin that with the > connection to the replay server as well. It hangs everytime the route > problem manifests itself with a "publish error". The server is having route > problems with overseas servers. Believe me, i monitored it and double > checked. > > It's definitely not a "shutdown everything and restart" problem. We're all > server admins here. I think we can exclude the obvious solutions right away. > > The problem is that we can't tell the datacenter exactly where is the > problem since i can't trace the route without an IP Address for the Item > Loadout server. > > I guess i'll have to sniff the packets comming out of my server to get an > address. Sigh. Hard and boring way. :\ > > > On Mon, Sep 19, 2011 at 5:43 PM, TRISTAN MARLER <[email protected]>wrote: > >> Typically the best solution to this is getting people to close STEAM >> completely, relaunch STEAM and launch TF2. I've found if my STEAM is >> inactive for a while it will lose connection to the item server until I >> re-load STEAM completely, this is irrelevant of just re-loading TF2. >> Sometimes you also need to delete your .blob files. This has been the most >> successful technique I've found to date. >> >> BloodyIron >> >> >> ----- Original Message ----- >> From: pilger <[email protected]> >> Date: Monday, September 19, 2011 2:10 pm >> Subject: Re: [hlds] Item Server IP Address >> To: Half-Life dedicated Win32 server mailing list < >> [email protected]> >> >> > Well, then when my players lose the ability to change their >> > loadout ingame >> > does it mean the server lost connection to the steam servers >> > altogether? >> > If that's the case, then my server is losing connection to the steam >> > servers. >> > >> > >> > On Mon, Sep 19, 2011 at 4:22 PM, Ryan Stecker >> > <[email protected]>wrote: >> > > If you're a client and you're able to connect to steam, or if >> > you're a >> > > server and you have secure mode enabled then you're not having >> > any routing >> > > issues to the item servers. >> > > >> > > There's no such thing as a separate item server your client >> > connects to. >> > > Everything is done through the same servers your steam client >> > connects to. >> > > >> > > >> > > On Mon, Sep 19, 2011 at 2:19 PM, pilger >> > <[email protected]> wrote: >> > > >> > >> To the master servers? The ones you get connected to show the >> > server on >> > >> the list? >> > >> >> > >> I think so. I actually didn't check, since i usually connect >> > directly>> through console. >> > >> >> > >> >> > >> On Mon, Sep 19, 2011 at 3:27 PM, Ryan Stecker >> > <[email protected]>wrote:>> >> > >>> Are you able to connect to steam servers? >> > >>> >> > >>> On Mon, Sep 19, 2011 at 11:12 AM, pilger >> > <[email protected]> wrote: >> > >>> >> > >>>> Hey guys, >> > >>>> >> > >>>> >> > >>>> Can anyone provide me the IP or IPs for the TF2 Item Servers? >> > >>>> >> > >>>> I'm having massive problems with the route from my server >> > to them and i >> > >>>> need to do a tracert, but i can't seem to find the IP anywhere. >> > >>>> >> > >>>> >> > >>>> Thanks in advance! >> > >>>> >> > >>>> _______________________________________________ >> > >>>> To unsubscribe, edit your list preferences, or view the >> > list archives, >> > >>>> please visit: >> > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds >> > >>>> >> > >>>> >> > >>> >> > >>> _______________________________________________ >> > >>> To unsubscribe, edit your list preferences, or view the list >> > archives,>>> please visit: >> > >>> http://list.valvesoftware.com/mailman/listinfo/hlds >> > >>> >> > >>> >> > >> >> > >> _______________________________________________ >> > >> To unsubscribe, edit your list preferences, or view the list >> > archives,>> please visit: >> > >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> >> > >> >> > > >> > > _______________________________________________ >> > > To unsubscribe, edit your list preferences, or view the list >> > archives,> please visit: >> > > http://list.valvesoftware.com/mailman/listinfo/hlds >> > > >> > > >> > >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > >
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