My clients are crashing just like a while back when people couldn't finish a map without crashing at least once.
VERY annoying. On 16 November 2011 19:44, Eric Smith <[email protected]> wrote: > We've released a mandatory update for Team Fortress 2. The notes for the > update are below. > > Thanks. > > -Eric > > ---------------------------------------- > > Team Fortress 2 > - Added new promo items > - Fixed a bug preventing some server-side quickplay filtering from > working, causing clients to ping too many servers > - Fixed a bug where an item with an empty craft_class (e.g. the > Apoco-Fists) could be obtained via crafting > - Fixed an exploit that allowed untradable items to be traded with Steam > trading > - Web API changes: > - Added flag_cannot_craft to GetPlayerItems web API output > - Added description_string and description_format for some hidden > attributes in the GetSchema output > - Updated Pl_Upward > - Fixed a teleporter griefing position near control point B > - Updated Pl_Barnblitz > - Fixed a bug that allowed players to get into the opposing team's > respawn room > - Updated the localization files > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds >
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