Hello Everyone... The problem with my servers randomly not showing up on the list continues, however the problem has increased in frequency as of teh last update. I don't want to restart my servers all the time just so they get picked up by the Valve servers. This whole issue started out of the blue about a month ago and every TF2 server I run on my box is affected. The CSS servers are perfectly fine! I tried the "heartbeat" command to announe the server is alive but it does absolutely nothing. From what I've read, other people have found "heartbeat" doesn't work for them either. My servers still won't show up after executing that command from the console. Can anyone tell me a way to get my TF2 servers relisted on the Valve server list that doesn't require me to restart the server and kick everyone who's still there. Is there a command I can execute every map change that would force this to happen instead of relying on the game's automatic features for this? Am I the only one experiencing this? I can't understand how that can be.... Thanks in advance, Mike
_____ From: Fletcher Dunn [mailto:fletch...@valvesoftware.com] Sent: Tuesday, January 31, 2012 11:57 PM To: 'Mike @ BOOM!' Subject: RE: [hlds] TF2 Servers Randomly Drop Off Master Server List - WHY? Looks like they are not sending any heartbeats. (Don't look for UDP heartbeats, these should go through team.) Can you check your server log? Did they report any errors? How long have they been up? Can you try restarting just one of them? From: Mike @ BOOM! [mailto:teamb...@comcast.net] Sent: Tuesday, January 31, 2012 11:46 PM To: Fletcher Dunn Subject: RE: [hlds] TF2 Servers Randomly Drop Off Master Server List - WHY? Hi Fletcher, At your request, here are the IPs of two of my five TF2 servers that just showing up in the server list again. 64.120.99.38:27015 64.120.99.39:27015 I won't do anything to fix them until I hear back from you. Thank you for checking this out. It's driving me nuts! Mike Vail _____ From: Fletcher Dunn [mailto:fletch...@valvesoftware.com] Sent: Tuesday, January 24, 2012 12:12 PM To: 'Mike @ BOOM!' Subject: RE: [hlds] TF2 Servers Randomly Drop Off Master Server List - WHY? Mike, send me your server IPs, and let me know the next time it's happening. I'll see what your server is sending us. (If anything.) From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Mike @ BOOM! Sent: Tuesday, January 24, 2012 11:35 AM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] TF2 Servers Randomly Drop Off Master Server List - WHY? Chad: Thank you for the wiki info, it was very interesting. From reading it, it's almost like my server's heartbeat stops so the master server drops it from the list and only running the HLDSUpdatetool or overwriting the InstallRecord.blob file with a newer one makes it start beating again. Weird. And compared to what some people write here on this list, my use of the word "retard" is probably won't offend people in the self-demeaning context it was used. If it did, I apologze. I will try to be careful about my choice of words in the future. Thank you again. Fletcher: That would make since and I've seen that before. Thanks for confirming that. The problem in this case is that my servers "were" up-to-date according to the hldsupdatetool because no changes were shown according to the update screen. Are you referring to some other sort of update to the server needs that I'm not aware of that are being released with out the usual notification and don't show up ont the update tool's screen? Again, I run multiple servers and all of them will run just fine but then randomly become delisted while other identical servers on the same box remain listed fine. Mike V. _____ From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn Sent: Tuesday, January 24, 2012 10:48 AM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] TF2 Servers Randomly Drop Off Master Server List - WHY? Cud I have rittened any moar typoess in that poste? Don't read that. Read this: It's probably our fault. I suspect it's simply that your servers are not getting notified about an update, and so they aren't listed because they are out-of-date. The out-of-date notification isn't working right now. We will have it resolved in a future steam client update. Our (*my*) sincere apologies for this, it was an omission when we (I) got rid of the UDP communications. Also, pretty much ALL of the UDP communication is going away within the next couple of months, with the exception of clients pinging your server. (And the game communication itself, of course.) If you are doing anything that relies on it, you will be broken. A lot of server operators are using a nemrun script that uses a WebAPI to poll if they are out of date. Your humble servant, Fletch From: Fletcher Dunn Sent: Tuesday, January 24, 2012 10:45 AM To: 'Half-Life dedicated Win32 server mailing list' Subject: RE: [hlds] TF2 Servers Randomly Drop Off Master Server List - WHY? It's probably our fault. I suspect it's simply that your servers are simply not getting notified about an update, and so they aren't listed because they are out-of-date. The out-of-date notification isn't working right now. We will have it resolved in a future update with a future steam client update. Our (*my*) sincere apologies for this, it was an omission when we (I) got rid of the UDP communications. Also, pretty much ALL of the UDP communication is going away within the next couple of months, with the exception of clients pinging your server. If you are doing anything that relies on it, you will be broken. A lot of server operators are using a numrun script that uses a WebAPI to poll if they are out of date. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Mike @ BOOM! Sent: Tuesday, January 24, 2012 2:18 AM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] TF2 Servers Randomly Drop Off Master Server List - WHY? Thank you for the reply dontwannaname..... I'm unfamiliar with this "master server list ini ", but from what I'm reading into your statement; are you saying that if Valve changes or takes one of it's servers offline , a game server could potentially stop being listed in the master server list because the server it's trying to connect no longer exist due to an entry in a file on the server that is no longer valid? If that's the case, why would 4 of the 5 identical servers on the same box work correctly and only one or 2 randomly stop being listed. Also why wouldn't the game server just go to another Valve listing server to be listed? Sorry, I sound like a retard but I just don't know enough about how the master server list actually works. Mike V. _____ From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of DontWannaName! Sent: Tuesday, January 24, 2012 1:44 AM To: Half-Life dedicated Win32 server mailing list Cc: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 Servers Randomly Drop Off Master Server List - WHY? Is your master server list ini up to date? You could try deleting the directories that aren't in the tf folder. The only thing that's there that matters is the sv pure white list. Then you can dl a fresh copy of those steam files from the tool. Sent from my iPhone 4 On Jan 24, 2012, at 1:38 AM, "Mike @ BOOM!" <teamb...@comcast.net> wrote: Fellow Server Operators and Valve Readers, I have gotten into the habit of checking my TF2 servers to make sure they are appearing in the Valve master server list because about every week or so they just stop showing up and my player counts fall through the floor. At least one or more of my servers will just randomly stop showing up in the server list while the others show up just fine. It's not always the same one(s) and I have no idea why it happens. If I simply restart the server(s), they still won't show again until I run the HLDSupdatetool on them, even when there's nothing to be updated. After running the update tool and seeing no updates, the broken servers begin to show up in the list again after they restart. I just ran an experiment and copied the InstallRecord.blob file from a working server I had just run the empty update on to one that still didn't show up in the server list. I restarted it and it showed up correctly after receiving the new InstallRecord.blob file from the other server. WTF? Has anyone else noticed this and/or know how to stop it from happening? It's very frustrating to find my servers simply gone from the list and running empty. Thanks in advance for any advice. Mike V. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
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