I love that idea.
Special weapon: the Weapon Of Mass Destruction:
+ Does 25% extra damage to people you have blocked
+ gives 10 more health.
- does 10% less damage to other people.
I'd buy it.
>________________________________
> From: Alex Ogier <[email protected]>
>To: Half-Life dedicated Win32 server mailing list
><[email protected]>
>Sent: Friday, 16 March 2012, 9:07
>Subject: Re: [hlds] New feature in TF2 Beta dedicated server update
>
>That gives me an idea: make a plugin that gives you extra damage and
>powers vs. players you have blocked. Then see how toxic and alienated
>your community can become.
>
>-Alex Ogier
>
>
>
>On Fri, Mar 16, 2012 at 1:04 AM, Emil Larsson <[email protected]> wrote:
>> Then again, "sv_steamblockingcheck 1" might be useful for plugin authors to
>> hook in custom behavior depending on what users is blocking each other. :)
>>
>> On Fri, Mar 16, 2012 at 9:00 AM, Emil Larsson <[email protected]> wrote:
>>>
>>> I suspect this feature is more useful for any loosely adminstrated servers
>>> (Offical Valve servers), so in that regard it's good.
>>>
>>> For us who activly admins the servers though, it seems pointless, or at
>>> best... a poor substition for a proper ban system. And a bit dangerous to
>>> add, I seen users dislike each other over the most petty reasons in our
>>> community leading to blocks, yet not causing any trouble on the servers
>>> themselves to deserve to be blocked/banned. Although I agree that chat and
>>> voice from blocked users should be automatically muted ingame, although
>>> that's a feature that should be added clientside. ;)
>>>
>>> On Fri, Mar 16, 2012 at 1:18 AM, Rich Kaethler <[email protected]>
>>> wrote:
>>>>
>>>> We have added support for Steam community blocking in the dedicated
>>>> server. This functionality is in testing and is controlled by convar ( off
>>>> by default ). If the convar is enabled, every new player at connect time (
>>>> once authenticated ) will be tested against the block list of every player
>>>> already authenticated on the server. If any of the players on the server
>>>> have blocked this player, the dedicated server is notified, and that new
>>>> player may be kicked from the server depending on the convar settings.
>>>>
>>>> It is assumed that the most popular setting will take advantage of steam
>>>> groups. To do this, use the new “sv_steamgroup” convar to set the group
>>>> that your server belongs to, and set “sv_steamblockingcheck” to 2. With
>>>> this
>>>> setting only members of the group that “owns” the server may deny other
>>>> players access to the server. If a group has been selected and
>>>> “sv_steamblockingcheck” is set to 1, the console text will distinguish a
>>>> new
>>>> player that is blocked by a clan member vs a non-clan member.
>>>>
>>>>
>>>>
>>>> Here are the details of the options:
>>>>
>>>>
>>>>
>>>> sv_steamblockingcheck
>>>>
>>>> 1 = print results to console only
>>>>
>>>> 2 = kick the new player from the server if anyone already on the server
>>>> who is a member of the associated clan has blocked the new player
>>>>
>>>> 3 = kick the new player from the server if anyone already on the server
>>>> has blocked the new player
>>>>
>>>> 4 = kick the new player from the server if anyone already on the server
>>>> has blocked the new player or the new player has blocked any existing
>>>> player
>>>> on the server
>>>>
>>>>
>>>>
>>>> sv_steamgroup
>>>>
>>>> Set this convar to the group ID of the group that this server belongs to.
>>>> You can find your group’s ID on the admin profile page in the steam
>>>> community.
>>>>
>>>>
>>>>
>>>> Please send feedback about blocking in dedicated servers directly to me.
>>>>
>>>>
>>>>
>>>>
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>>>>
>>>
>>
>>
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