TF2 is free. You can just create a new account if you got blocked.

2012/3/16 Rich Kaethler <r...@valvesoftware.com>:
> I think there is some confusion about how this works.
>
>
>
> First off, there is no “kicking power”. The check is only made on initial
> connection to the server. Once on the server it does not give anyone power
> to kick anyone else.
>
> If while on the server, you discover people you never wish to play with
> again: you block them, then you are free to leave the server right then or
> endure them until you leave and find another server that does not contain
> people you have blocked.
>
>
>
> If the server sets sv_steamblockingcheck = 2 then only members of the clan
> that “owns” the server may prevent people from playing on that server.
>
> Yes this is currently limited to checking the block lists of clan members
> who are on that server, we will look at improving that in the future.
>
> Clearly it is best to use this feature with a non-public group, using it
> with a public group would be silly.
>
> This can be improved by ignoring a blocking relationship between two members
> of the group.
>
>
>
> If the server sets sv_steamblockingcheck = 4 then that stops a new player
> from joining a server if one of the people already on that server is blocked
> by the new player.
>
> The players already on that server will be totally unaffected. This is to
> prevent a new player from ever being matchmade onto a server with people
> they have blocked – in case of a race condition in the matchmaking.
>
>
>
> Lastly, this is primarily intended to be used on servers that have minimal
> administration / running no admin mods. Servers that are heavily
> administered already may not need to use this system at all.
>
> The sv_steamblockingcheck = 1 functionality is provided so that it can be
> used in conjunction with existing mods for servers that want to allow the
> general population to coexist with the servers preferred clients. If your
> server has some list of preferred clients, you can make them immune from
> blocking and still allow the general population to block each other – and
> allow your preferred clients to block who they like.
>
>
>
> Please feel free to continue sending constructive feedback.
>
>
>
>
>
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Rich Kaethler
> Sent: Thursday, March 15, 2012 5:19 PM
> To: 'hlds@list.valvesoftware.com'
> Subject: [hlds] New feature in TF2 Beta dedicated server update
>
>
>
> We have added support for Steam community blocking in the dedicated server.
> This functionality is in testing and is controlled by convar ( off by
> default ). If the convar is enabled, every new player at connect time ( once
> authenticated ) will be tested against the block list of every player
> already authenticated on the server. If any of the players on the server
> have blocked this player, the dedicated server is notified, and that new
> player may be kicked from the server depending on the convar settings.
>
> It is assumed that the most popular setting will take advantage of steam
> groups. To do this, use the new  “sv_steamgroup” convar to set the group
> that your server belongs to, and set “sv_steamblockingcheck” to 2. With this
> setting only members of the group that “owns” the server may deny other
> players access to the server. If a group has been selected and
> “sv_steamblockingcheck” is set to 1, the console text will distinguish a new
> player that is blocked by a clan member vs a non-clan member.
>
>
>
> Here are the details of the options:
>
>
>
> sv_steamblockingcheck
>
> 1 = print results to console only
>
> 2 = kick the new player from the server if anyone already on the server who
> is a member of the associated clan has blocked the new player
>
> 3 = kick the new player from the server if anyone already on the server has
> blocked the new player
>
> 4 = kick the new player from the server if anyone already on the server has
> blocked the new player or the new player has blocked any existing player on
> the server
>
>
>
> sv_steamgroup
>
> Set this convar to the group ID of the group that this server belongs to.
> You can find your group’s ID on the admin profile page in the steam
> community.
>
>
>
> Please send feedback about blocking in dedicated servers directly to me.
>
>
>
>
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>



-- 
Best regards,
AnAkIn

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