Those are content server numbers which are listed here http://store.steampowered.com/stats/content/

There are no IP's listed for any content servers and those IP's are not listed anywhere either.

-ics

1.4.2012 18:43, pilger kirjoitti:
Oh... that might actually help, even if it doesn't work at all times.

I'm a bit confused, though. Was "123 150 229" supposed to what? Doesn't look like a valid IP number.

Many thanks!

On 1 April 2012 02:25, ics <[email protected] <mailto:[email protected]>> wrote:

    You mean creating the Steam.cfg and putting line
    PreferredContentServerIDs = "123 150 229" into it method? Its only
    preference, might not always work.

    -ics

    1.4.2012 5:16, Cc2iscooL kirjoitti:
    That's an incredibly restrictive firewall for a datacenter...
    from my experience most datacenters are able to isolate specific
    patterns or types of data and be very specific about their blocks
    rather than just doing a blanket blocking.

    Secondly, I seem to remember a way of manually setting what
    server the update actually pulled from was posted on this mailing
    list. Unfortunately, I also do not remember and can't seem to
    find it. Does anyone remember where it was that you could edit a
    file to manually put in what server you wanted to pull from?

    On Sat, Mar 31, 2012 at 10:12 PM, pilger <[email protected]
    <mailto:[email protected]>> wrote:

        @kirby "Get a new datacenter. " Geez, man. Thanks. That was
        the kind of answer I was looking for. ¬¬

        @Mart: Did a quick search and didn't find anything about it.
        Do you remember any detail that might help searching for it
        through the list?

        @Jevgenjj: If only it had a list of IPs... but most of them
        are just #numbers which reverse to nothing concrete. So no
        luck there. Thanks for sharing, though.


        On 31 March 2012 22:03, Jevgenij Timosenko
        <[email protected] <mailto:[email protected]>> wrote:

            Not sure, but whitelisting all their content servers
            might help:
            http://store.steampowered.com/stats/content/

            On Sun, Apr 1, 2012 at 1:43 AM, hlds <[email protected]
            <mailto:[email protected]>> wrote:
            > Get a new datacenter.
            >
            >
            > On 3/31/2012 4:40 PM, Mart-Jan Reeuwijk wrote:
            >
            > its a lonely place on the windows list, lol
            >
            > but no, afaik is valve rotating IP's too much to keep a
            "fixed" allow list
            > or w/e.
            >
            > if I remember correctly on the linux list there was
            some time (3-9 months)
            > ago mentioned some script that needed regular running
            to update that IP list
            > or w/e.
            >
            >
            > ________________________________
            > From: pilger <[email protected]
            <mailto:[email protected]>>
            > To: Half-Life dedicated Win32 server mailing list
            > <[email protected]
            <mailto:[email protected]>>
            > Sent: Saturday, 31 March 2012, 22:25
            > Subject: Re: [hlds] Workaround to a update being blocked
            >
            > Anybody!?
            >
            > On 30 March 2012 00:50, pilger <[email protected]
            <mailto:[email protected]>> wrote:
            >
            > Hey guys,
            >
            >
            > My datacenter was being targeted by some aggressive
            assaults lately and
            > decided to implemment a rather restrictive firewall
            that requires our
            > operator to manually whitelist the valve servers
            everytime there's an
            > update.
            >
            > Is there a list of the update servers addresses
            avaliable somewhere!? So we
            > can add them all at once?
            >
            > Cause the system went back to manual updates for the
            past few weeks and that
            > makes the proccess very laborious and slow.
            >
            >
            > Thanks in advance!
            >
            > _pilger
            >
            >
            >
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            --

            Best regards,
             Jozh                     mailto:[email protected]
            <mailto:[email protected]>

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