Does disabling the threading options prevent these issues on TF2 servers (that are hosted on a Windows server 2008 R2 box)? If so, how do I go about doing it.
The problem actually seems to be getting a bit worse lately - I've had the same (formerly stable) server hang 3 times today - each time when 6-8+ players all left at the same time at the end of a round. ...and again, that's the only common symptom I can find with the server hangs. They all seem to happen when half a dozen or more players all leave at once. If anyone know a tool I can use on a Windows server to help diagnose exactly what's going on when that happens, I'd love to try it. On Fri, Apr 6, 2012 at 10:17 PM, Kyle Sanderson <[email protected]> wrote: > Mind you this is with CS:S. > > http://pastie.org/private/e378ukshcgolkszu2jwifw > > I have a core file, if anyone is interested in fixing this. If you're > looking for a stable production environment, I'd highly suggest disabling > the threading options that were made default a while ago. > Kyle. > > > On Fri, Apr 6, 2012 at 4:17 PM, hlds <[email protected]> wrote: > >> Attach a debugger and see where the server hangs and if all servers hangs >> in same place. For Linux:**** >> >> ** ** >> >> **a) **cd <path to server>/orangebox**** >> >> **b) **gdb --pid <server’s pid>**** >> >> **c) **bt**** >> >> ** ** >> >> Note that is better to execute bt, c, ctrl+c, bt, c, ctrl+c etc… few >> times for same server, to see if the backtrace is the same (because >> sometimes a server does not hang in one place, instead is a loop that >> involves multiple functions).**** >> >> ** ** >> >> *From:* [email protected] [mailto: >> [email protected]] *On Behalf Of *E. Olsen >> *Sent:* Friday, April 06, 2012 11:36 PM >> *To:* Half-Life dedicated Win32 server mailing list >> *Subject:* Re: [hlds] Server often hangs**** >> >> ** ** >> >> That's a problem we've been complaining about for months. It happens on >> both Linux and Windows boxes, with Sourcemod and without, etc. The only >> thing I've personally seen that triggers it myself is when a lot of people >> (8-10) leave a server at once, it will sometimes cause it to hang. >> >> Out of 22 servers, I get 2-3 server hangs per day. It's a real PITA, but >> as far as I know, although numerous people have brought the problem up, no >> one on the TF2 team has acknowledged the issue. >> >> >> **** >> >> On Fri, Apr 6, 2012 at 4:23 PM, Grognak <[email protected]> wrote:*** >> * >> >> Good day everyone, >> >> Is anyone else experiencing issues with their server "hanging?" As in, it >> doesn't crash outright, but it will stop accepting input and will drop all >> players until it's restarted. I have a feeling it has to do with the >> TF2Items Soucemod extension, but I'd like to see if anybody can confirm >> they have the same problem. >> >> Thanks. >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds**** >> >> ** ** >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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