My 30 TF2 servers use around the 400Mb of RAM mark. They run SM and MM.

Using custom maps or poorly coded plugins (< This especially) will boost the
memory footprint of a server. Not changing the map for > 24 hours also
results in memory usage creeping. There is something special (or retarded)
about what you're doing to cause that kind of usage and it isn't SRCDS in
itself.

Cheers,

Leon Hunter

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of AeroliteGaming.com
Sent: Tuesday, 19 June 2012 8:43 PM
To: Half-Life dedicated Win32 server mailing list
Subject: [hlds] SRCDS memory leak?

Just popped on task manager to see srcds is using a TON of memory. This
isn't normal is it?

http://aerolitegaming.com/srcdsmemory.png


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