My 30 TF2 servers use around the 400Mb of RAM mark. They run SM and MM. Using custom maps or poorly coded plugins (< This especially) will boost the memory footprint of a server. Not changing the map for > 24 hours also results in memory usage creeping. There is something special (or retarded) about what you're doing to cause that kind of usage and it isn't SRCDS in itself.
Cheers, Leon Hunter -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of AeroliteGaming.com Sent: Tuesday, 19 June 2012 8:43 PM To: Half-Life dedicated Win32 server mailing list Subject: [hlds] SRCDS memory leak? Just popped on task manager to see srcds is using a TON of memory. This isn't normal is it? http://aerolitegaming.com/srcdsmemory.png _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

