I run 5 TF2 servers and 2 CSS servers on my Windows 2008 RC2 Box. None of
these servers ever climb higher than 450 MB each. When I saw yours were
climbing to over well twice that much I was floored! I don't blame you for
being concerned. I'd be very curious to see the reason for them climbing so
high. That's just crazy! Perhaps listing your SourceMod plugins would be
useful. Also, are you running Eventscripts? Some of the Eventscripts plugins
used to gobble up my RAM before.

 

Mike

 

 

 

  _____  

From: [email protected]
[mailto:[email protected]] On Behalf Of ics
Sent: Tuesday, June 19, 2012 8:49 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] SRCDS memory leak?

 

I run 4 TF2 servers. For me it seems that ~1,3 Gigs per server is something
that they go to and stay there. If i do a fresh boot to server, it slowly
eats first 350 megs, then climbs up in 2 days to over 1 gig but on the third
day, it stops to that 1,3 or so. Doesn't matter custom or regular maps,
usage is the same. Infact i think custom maps actually help to keep the
memory more free and less used.

-ics

19.6.2012 15:02, AeroliteGaming.com kirjoitti: 

Not on any of those no.

I restartedone of the empty ones and it seems to be working its way back up
to the high memory usage.

On 19/06/2012 13:00, Saul Rennison wrote:

Do you have srctv enabled?


 

 

Kind regards,

Saul Rennison



On 19 June 2012 12:46, AeroliteGaming.com <[email protected]>
wrote:

Hi,

I'm using both SM and MM too. The plugins on there are tried and tested.
I'll have a search through them to see if there's any ancient ones though.

All the maps are standard TF2 ones.  Two of the servers are 24/7 servers and
reset map after 5 hours.

I'm not doing anything "retarded" from what I can see though. 



On 19/06/2012 12:39, Leon Hunter wrote:

My 30 TF2 servers use around the 400Mb of RAM mark. They run SM and MM.

Using custom maps or poorly coded plugins (< This especially) will boost the
memory footprint of a server. Not changing the map for > 24 hours also
results in memory usage creeping. There is something special (or retarded)
about what you're doing to cause that kind of usage and it isn't SRCDS in
itself.

Cheers,

Leon Hunter



 

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