I run 30 TF2 Servers, haven't seen anything of the sort related to the update.
Cheers, Leon -----Original Message----- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Team BOOM! Sent: Friday, 6 July 2012 8:33 AM To: 'Half-Life dedicated Win32 server mailing list' Subject: [hlds] Phantom Clients in Game Servers Since Last TF2 Update I was wondering if anyone is seeing phantom clients in their servers since the last update. I see two via HLSW in my 24/7 Dustbowl server (64.120.99.43:27015 if you wanna look) and can't kick figure out how why they are their and how to kick them. One of these phantoms has the same exact connected time as another real client in the server like it's somehow tied to that client. If I restart the server, everything returns to normal but a couple of phantoms eventually come back again and still till I restart again. Another server I run had this issue too. It's like when a client disconnects, it somehow leaves the connection open to the server and uses up the slot they were in. This all started with the last update and I'm just curious if any of you are seeing it too. Hope you all had a good 4th of July... Mike _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds