It was a joke. Calm your farm, buddy. :)

On Fri, Jul 6, 2012 at 1:41 PM, Team BOOM! <[email protected]> wrote:

> ** ** **
>
> My servers run very well actually, but I occasionally I ask questions here
> to get help from people who care. Until today I have managed to receive
> that help and avoid the trolls. The last time I checked this list was here
> to help fellow server operators and perhaps learn a little along the way.
> If you don’t want to help, press delete instead of being rude to the very
> people who one day may help you in return.****
>
> ** **
>  ------------------------------
>
> *From:* **[email protected]** [mailto:**
> [email protected]**] *On Behalf Of *Leon Hunter
> *Sent:* Thursday, July 05, 2012 7:00 PM
>
> *To:* '**Half-Life dedicated Win32 server mailing list**'
> *Subject:* Re: [hlds] Phantom Clients in Game Servers Since Last TF2
> Update
> ****
>
>  ** **
>
> Heh, Funny I wasn’t the only one who noticed that.****
>
> ** **
>
> Cheers,****
>
> *****Leon*******
>
> * *
>
> *From:* **[email protected]** [mailto:**
> [email protected]**] *On Behalf Of *byteframe
> *Sent:* Friday, 6 July 2012 11:16 AM
> *To:* **Half-Life dedicated Win32 server mailing list**
> *Subject:* Re: [hlds] Phantom Clients in Game Servers Since Last TF2
> Update****
>
> ** **
>
> TeamBoom has alot of problems with their servers, evidently.****
>
> On Thu, Jul 5, 2012 at 9:26 PM, Franco Valerio <[email protected]>
> wrote:****
>
> Now that you mention it, I think the same thing happened here D:
>
> -----Mensaje original----- From: Team BOOM!
> Sent: Thursday, July 05, 2012 7:03 PM****
>
>
> To: '**Half-Life dedicated Win32 server mailing list**'
> Subject: [hlds] Phantom Clients in Game Servers Since Last TF2 Update****
>
> I was wondering if anyone is seeing phantom clients in their servers since
> the last update. I see two via HLSW in my 24/7 Dustbowl server
> (64.120.99.43:27015 if you wanna look) and can't kick figure out how why
> they are their and how to kick them.
>
> One of these phantoms has the same exact connected time as another real
> client in the server like it's somehow tied to that client.
>
> If I restart the server, everything returns to normal but a couple of
> phantoms eventually come back again and still till I restart again.
>
> Another server I run had this issue too. It's like when a client
> disconnects, it somehow leaves the connection open to the server and uses
> up
> the slot they were in.
>
> This all started with the last update and I'm just curious if any of you
> are
> seeing it too.
>
> Hope you all had a good 4th of July...
> Mike
>
>
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> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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>
> ** **
>
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>


-- 

Cheers,
Damon
-------------------
Steam <http://steamcommunity.com/id/demanrisu> | Piki
Geek<http://geek.pikimal.com/author/demanrisu/>|
Twitter <http://twitter.com/demanrisu>
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