It was a joke. Calm your farm, buddy. :) On Fri, Jul 6, 2012 at 1:41 PM, Team BOOM! <[email protected]> wrote:
> ** ** ** > > My servers run very well actually, but I occasionally I ask questions here > to get help from people who care. Until today I have managed to receive > that help and avoid the trolls. The last time I checked this list was here > to help fellow server operators and perhaps learn a little along the way. > If you don’t want to help, press delete instead of being rude to the very > people who one day may help you in return.**** > > ** ** > ------------------------------ > > *From:* **[email protected]** [mailto:** > [email protected]**] *On Behalf Of *Leon Hunter > *Sent:* Thursday, July 05, 2012 7:00 PM > > *To:* '**Half-Life dedicated Win32 server mailing list**' > *Subject:* Re: [hlds] Phantom Clients in Game Servers Since Last TF2 > Update > **** > > ** ** > > Heh, Funny I wasn’t the only one who noticed that.**** > > ** ** > > Cheers,**** > > *****Leon******* > > * * > > *From:* **[email protected]** [mailto:** > [email protected]**] *On Behalf Of *byteframe > *Sent:* Friday, 6 July 2012 11:16 AM > *To:* **Half-Life dedicated Win32 server mailing list** > *Subject:* Re: [hlds] Phantom Clients in Game Servers Since Last TF2 > Update**** > > ** ** > > TeamBoom has alot of problems with their servers, evidently.**** > > On Thu, Jul 5, 2012 at 9:26 PM, Franco Valerio <[email protected]> > wrote:**** > > Now that you mention it, I think the same thing happened here D: > > -----Mensaje original----- From: Team BOOM! > Sent: Thursday, July 05, 2012 7:03 PM**** > > > To: '**Half-Life dedicated Win32 server mailing list**' > Subject: [hlds] Phantom Clients in Game Servers Since Last TF2 Update**** > > I was wondering if anyone is seeing phantom clients in their servers since > the last update. I see two via HLSW in my 24/7 Dustbowl server > (64.120.99.43:27015 if you wanna look) and can't kick figure out how why > they are their and how to kick them. > > One of these phantoms has the same exact connected time as another real > client in the server like it's somehow tied to that client. > > If I restart the server, everything returns to normal but a couple of > phantoms eventually come back again and still till I restart again. > > Another server I run had this issue too. It's like when a client > disconnects, it somehow leaves the connection open to the server and uses > up > the slot they were in. > > This all started with the last update and I'm just curious if any of you > are > seeing it too. > > Hope you all had a good 4th of July... > Mike > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds**** > > ** ** > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > -- Cheers, Damon ------------------- Steam <http://steamcommunity.com/id/demanrisu> | Piki Geek<http://geek.pikimal.com/author/demanrisu/>| Twitter <http://twitter.com/demanrisu> -------------------
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