Off topic: I really wish we would create a separate mailing list for all
the quickplay/tattle-tale BS. These discussions never used to clog up the
list before quickplay existed.

On topic: As far as the original topic- servers being delisted yet still
being playable by their members....why not? Why on earth are people on this
list so concerned about what other people are doing? I have 20 full servers
right now, none of which are using quickplay at the moment (and we've never
used any of that other nefarious BS)...which means all these big, bad
server operators aren't affecting my traffic one bit, right?

I've got news for ya - if you can't fill your servers on a regular basis
(without quickplay), Valve dumping all the bad operators on the planet
won't help you one bit (of course, plastering ads on a game server is a
sure way to turn off potential long-term players in the first place).




On Fri, Aug 10, 2012 at 6:13 PM, Daniel Barreiro <
[email protected]> wrote:

> Just to make it clear, my ads are MOTD ads that they can close down and
> that stop playing once they select a team.   I did my math off of just
> those, not including any other forms of ads.
>
>
> On Fri, Aug 10, 2012 at 6:12 PM, Daniel Barreiro <
> [email protected]> wrote:
>
>> The ads make 1.50$ per 1000 views with Pinion which is what most use.
>>
>> My 4 servers (only one uses quickplay and it doesn't get that many
>> players) get an average of 2250 hits per day.
>>
>> With just the Deathrun server we get around 1500 and Gametracker says
>> that has an average of 18 players the past month.  When I look in game I
>> usually see 20-32 players.
>>
>>
>> That's one server.   Some clans like Lotus have 90 servers according to
>> Gamemonitor. For some rough math let's say 750 views per server per day on
>> average between all the servers (It's probably higher).  That makes 101$ a
>> day That's 3030$ a month.  The servers are probably hosted on dedicated
>> servers and not a host so let's say 130$ a month for 6 servers (I don't
>> know that much about dedi pricing, to specs to servers, so correct me if
>> I'm wrong).   That's 1950$ a month for servers.   That leaves 1080$ from
>> ads a month, then the ridiculous amount money from the donations they get
>> between all 90 servers.    These clans make a LOT of money off of
>> exploiting the system.
>>
>> Lotus charges 10$ a month for donator on all 90 servers.
>>
>> Between all 90 servers, 3.8 million tracked players by GameME, and 1901
>> slots, let's say 500 donators.  That's another 5000$ a month
>>
>> I personally think Valve should do something major about it.  These
>> numbers are the reason these clans don't care
>>
>>
>> GameMe says they have 104 servers but I don't feel like redoing my math.
>>  Just take the total and add 100$ or so onto it
>>
>>
>>
>> *I'm not anti-ad or anti-HTML MOTD, as long as it's to support the
>> server.*  The ads are the reason many communities survive at this point,
>> *including mine*. When the owners of these exploiting communities are
>> making 6000$ a month for their own personal gain off of exploiting a free
>> game, I get mad.
>>
>>
>>
>> Just a note, this math is rough estimates based off of what I know.  This
>> math could be low, high, or even correct. I didn't feel like going through
>> 90 gametracker pages looking at the stats.
>>
>>
>> On Fri, Aug 10, 2012 at 5:49 PM, Doctor McKay <[email protected]>
>>  wrote:
>>
>> That's what I understand him saying, just more so when they use ads in
>>> addition to fake clients, since there they're making money off the deceit.
>>>
>>>
>>>
>>> Dr. McKay
>>> http://www.doctormckay.com
>>>
>>> -----Original Message----- From: Todd Pettit
>>> Sent: Friday, August 10, 2012 5:45 PM
>>>
>>> To: Half-Life dedicated Win32 server mailing list
>>> Subject: Re: [hlds] Server Delisting, does it need some changes?
>>>
>>> So your problem is with fake clients not Ads, correct?
>>>
>>> ----- Original Message -----
>>> From: "Sampson Rogers" <[email protected]>
>>> To: "Half-Life dedicated Win32 server mailing list" <
>>> [email protected]>
>>> Sent: Friday, August 10, 2012 5:38:26 PM
>>> Subject: Re: [hlds] Server Delisting, does it need some changes?
>>>
>>>
>>> Please don't misunderstand me. I don't have a problem with ads either.
>>> My servers run them. I have a problem with a community that fools the
>>> system in to sending players to their servers for their views. This can be
>>> abused all hours of the day and night.
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>>
>>
>
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