--or-- on the server list when a player tries to join one of these
servers it states to them "This server has been delisted due to false
advertisement and breaking the rules of tf2, join at your own peril."
Shouldn't be that hard to setup either.
On 8/10/2012 2:24 PM, Doctor McKay wrote:
Thing is, it's currently a cat-and-mouse game with Valve and the
offending communities. Valve bans IPs, they get new IPs, rinse,
repeat. We need more strict punishments.
Dr. McKay
http://www.doctormckay.com
*From:* byteframe <mailto:[email protected]>
*Sent:* Friday, August 10, 2012 5:23 PM
*To:* Half-Life dedicated Win32 server mailing list
<mailto:[email protected]>
*Subject:* Re: [hlds] Server Delisting, does it need some changes?
Lil' overzealous.
On Fri, Aug 10, 2012 at 5:20 PM, Daniel Barreiro
<[email protected]
<mailto:[email protected]>> wrote:
I personally like all three of these ideas.
On Fri, Aug 10, 2012 at 5:18 PM, Sampson Rogers
<[email protected] <mailto:[email protected]>> wrote:
It seems that some servers that have been delisted are able to
somewhat sustain active servers by tricking their current
community members and those who have favorited them with the
same fake clients that got them banned in the first place.
I had some ideas I thought could make delistment a more
serious matter and the hope is that community owners wouldn't
be so quick to break the rules that can result in a
delistment. Here are just a few of the ideas:
1. Banning or disabling the steam accounts of community owners
who are repeat offenders.
2. Doing a check on the favorites list. Query to see if the
server is banned. If it is, do not return the server.
3. Disable the Steam Group of communities who are delisted for
the duration of their delistment. This will prevent the group
owner or officers from pointing the members to a new group or
updating the IP addresses in the profile to new servers and no
more events. Right now, banned servers can sustain players
just by posting events. Some of the more popular groups have
upwards of 100k members.
This also reminded me why allowing hostnames in the favorites
list wouldn't be a good idea. Banned communities could easily
route
users to their new servers if the favorites list allowed
hostnames.
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