So, essentially what some of you are asking for is that is a server
operator gets delisted for any reason - even if it is a temporary
punishment - they should pretty much have their community killed off as
well?

Seems pretty drastic, folks. While I'm all for delisting the folks Valve
has in the past that are using redirect, fake clients, etc. etc....there's
nothing wrong with a warning to get someone's attention (I'm sure most of
you use temp bans as well as perma bans, right?).

In any case - I wonder if we would even be having this discussion anymore
if quickplay did not exist? Without quickplay, most of these large
"commercial" outfits would not exist, as there is no way users would flock
to servers plastered with ads on a regular basis. I'd personally like to
see the effect of valve just turning quickplay off for 90 days or so for
everyone. Those operators that actually do some traffic building would do
fine - those guys using cheats/tricks to lure quickplay players would be
ghost towns.

Here's an idea - how about Valve disable quickplay for servers that use
HTML MOTD's? That would eliminate alot of the abuse by preventing ads on
quiickplay-enabled servers, right?



On Fri, Aug 10, 2012 at 7:22 PM, Sampson Rogers <[email protected]>wrote:

> Agreed fully with your second point DWN but as to the first point, that's
> not true at all. We run MOTD on initial connection only (When you normally
> see the MOTD) and 100% cover the server cost off of pinion alone.
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