This just causes more trouble for Valve since they have to manually ban each new IP every time it comes up. Severe consequences will do better for prevention.


Dr. McKay
http://www.doctormckay.com

-----Original Message----- From: Todd Pettit
Sent: Friday, August 10, 2012 9:04 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Server Delisting, does it need some changes?

Admins who have a server delisted have to: change IP's, alert their communities, register quickplay with new accounts, update sourcebans, probably gameme and maybe more. The penalty is severe and if you keep getting them delisted they WILL loose their community and will go broke. Its not hard to follow up. Track down the servers and if they are using fake clients report them to
they die.



----- Original Message -----
From: "Sampson Rogers" <[email protected]>
To: "Half-Life dedicated Win32 server mailing list" <[email protected]>
Sent: Friday, August 10, 2012 8:54:57 PM
Subject: Re: [hlds] Server Delisting, does it need some changes?


Todd the comment of 'plastered' was mainly aimed at servers who throw several advertisements in to the MOTD and not just one. Anyway, the point of this post isn't about advertisements.
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