Bots even

On Wed, Aug 15, 2012 at 9:11 PM, Eric Didkovsky <[email protected]> wrote:
> No, this is a new game mode for people who want to do a Co-Op like
> match..  it just happens to need to use more CPU due to boss.
>
> On Wed, Aug 15, 2012 at 9:04 PM, The Roflcopter <[email protected]> 
> wrote:
>> "We will host some “Boot Camp” (non Mann UP!) servers, but we are expecting
>> that the demand for servers of both kinds will be extremely high, so we are
>> moving most of our servers to Mann UP.
>>
>>
>>
>> In summary: almost all of the “boot camp” players --- which is likely to be
>> a majority of players today --- will be hosted on community servers."
>>
>>
>> Seriously Valve, are you shitting me? What "community" wants to turn an
>> expensive, 32 player server into a 6 player server? This isn't a new
>> gamemode for the community, its a scheme to get more money.
>>
>>
>> On Wed, Aug 15, 2012 at 8:48 PM, Fletcher Dunn <[email protected]>
>> wrote:
>>>
>>> The update is going live any second now.
>>>
>>>
>>>
>>> To host an MvM server:
>>> * Make sure maxplayers is 32!
>>> * No PvP maps in the MvM mission cycle file.  (More details on this file
>>> will follow.)
>>> * Set tf_mm_servermode 2 (or 0)
>>> *  Boot the server on one of the MvM maps:
>>>
>>> mvm_decoy
>>>
>>> mvm_mannworks
>>>
>>> mvm_coaltown
>>>
>>>
>>>
>>> * Use the default mission cycle file (attached) or edit as you prefer
>>>
>>>
>>>
>>> * Convars:
>>>
>>> Vote issues specific to MvM:
>>>
>>> sv_vote_issue_changelevel_allowed_mvm
>>>
>>> sv_vote_issue_kick_allowed_mvm
>>>
>>>
>>>
>>> We also suggest sv_minrate 30000
>>>
>>>
>>>
>>> To host a PvP server:
>>> *   No MvM maps in the mapcycle file.
>>> *   Set tf_mm_servermode 1 (or 0)
>>> *   Boot the server on a PvP map in your map cycle.
>>>
>>>
>>> A few last qestions:
>>>
>>>
>>>
>>>
>>>
>>> We will host some “Boot Camp” (non Mann UP!) servers, but we are expecting
>>> that the demand for servers of both kinds will be extremely high, so we are
>>> moving most of our servers to Mann UP.
>>>
>>>
>>>
>>> In summary: almost all of the “boot camp” players --- which is likely to
>>> be a majority of players today --- will be hosted on community servers.
>>>
>>>
>>>
>>>
>>>
>>>
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>>> please visit:
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>>>
>>
>>
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