Speak for yourself man, I'm excited. Of course it is meant to generate revenue, VALVe is a business, but so what? Yes, it is asking quite a bit for sys admins, but at least it's not the Battlefield series, holy crap has their servers been incredibly inefficient at server resource usage over the years.
Right now I am more concerned with the finer points of running a GOOD MvM server. ----- Original Message ----- From: The Roflcopter <[email protected]> Date: Wednesday, August 15, 2012 7:05 pm Subject: Re: [hlds] MvM update imminent To: Half-Life dedicated Win32 server mailing list <[email protected]> > "We will host some “Boot Camp” (non Mann UP!) servers, but we > are expecting > that the demand for servers of both kinds will be extremely > high, so we are > moving most of our servers to Mann UP. > > ** ** > > In summary: almost all of the “boot camp” players --- which is > likely to be > a majority of players today --- will be hosted on community servers." > > > Seriously Valve, are you shitting me? What "community" wants to > turn an > expensive, 32 player server into a 6 player server? This isn't a new > gamemode for the community, its a scheme to get more money. > > On Wed, Aug 15, 2012 at 8:48 PM, Fletcher Dunn > <[email protected]>wrote: > > > The update is going live any second now.**** > > > > ** ** > > > > To host an MvM server: > > * Make sure maxplayers is 32! > > * No PvP maps in the MvM mission cycle file. (More > details on this file > > will follow.) > > * Set tf_mm_servermode 2 (or 0) > > * Boot the server on one of the MvM maps:**** > > > > mvm_decoy**** > > > > mvm_mannworks**** > > > > mvm_coaltown**** > > > > ** ** > > > > * Use the default mission cycle file (attached) or edit as you > prefer****> > > ** ** > > > > * Convars:**** > > > > Vote issues specific to MvM:**** > > > > sv_vote_issue_changelevel_allowed_mvm**** > > > > sv_vote_issue_kick_allowed_mvm**** > > > > ** ** > > > > We also suggest sv_minrate 30000**** > > > > ** ** > > > > To host a PvP server: > > * No MvM maps in the mapcycle file. > > * Set tf_mm_servermode 1 (or 0) > > * Boot the server on a PvP map in your map cycle. > > > > **** > > > > > > A few last qestions:**** > > > > ** ** > > > > ** ** > > > > We will host some “Boot Camp” (non Mann UP!) servers, but we > are expecting > > that the demand for servers of both kinds will be extremely > high, so we are > > moving most of our servers to Mann UP.**** > > > > ** ** > > > > In summary: almost all of the “boot camp” players --- which is > likely to > > be a majority of players today --- will be hosted on community > servers.***> * > > > > ** ** > > > > ** ** > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > archives,> please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > >
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