Please excuse me, but where should I place the map config?

On Wed, Aug 15, 2012 at 8:56 PM, Fletcher Dunn
<[email protected]>wrote:

> Mailing list use FAIL.
>
> Here's the contents of the file I meant to attach:
>
>
> "tf_mvm_missioncycle.res"
> {
>         "categories" "2"
>         "1"
>         {
>                 "count" "3"
>
>                 "1"
>                 {
>                         "map" "mvm_decoy"
>                         "popfile" "mvm_decoy"
>                 }
>                 "2"
>                 {
>                         "map" "mvm_coaltown"
>                         "popfile" "mvm_coaltown"
>                 }
>                 "3"
>                 {
>                         "map" "mvm_mannworks"
>                         "popfile" "mvm_mannworks"
>                 }
>         }
>         "2"
>         {
>                 "count" "6"
>
>                 "1"
>                 {
>                         "map" "mvm_decoy"
>                         "popfile" "mvm_decoy_advanced"
>                 }
>                 "2"
>                 {
>                         "map" "mvm_coaltown"
>                         "popfile" "mvm_coaltown_advanced"
>                 }
>                 "3"
>                 {
>                         "map" "mvm_mannworks"
>                         "popfile" "mvm_mannworks_advanced"
>                 }
>                 "4"
>                 {
>                         "map" "mvm_decoy"
>                         "popfile" "mvm_decoy_advanced2"
>                 }
>                 "5"
>                 {
>                         "map" "mvm_coaltown"
>                         "popfile" "mvm_coaltown_advanced2"
>                 }
>                 "6"
>                 {
>                         "map" "mvm_mannworks"
>                         "popfile" "mvm_mannworks_ironman"
>                 }
>         }
> }
>
>
> -----Original Message-----
> From: [email protected] [mailto:
> [email protected]] On Behalf Of Fletcher Dunn
> Sent: Wednesday, August 15, 2012 5:48 PM
> To: Half-Life dedicated Win32 server mailing list
> Cc: Half-Life dedicated Linux server mailing list (
> [email protected])
> Subject: [hlds_linux] MvM update imminent
>
> The update is going live any second now.
>
> To host an MvM server:
> * Make sure maxplayers is 32!
> * No PvP maps in the MvM mission cycle file.  (More details on this file
> will follow.)
> * Set tf_mm_servermode 2 (or 0)
> *  Boot the server on one of the MvM maps:
> mvm_decoy
> mvm_mannworks
> mvm_coaltown
>
> * Use the default mission cycle file (attached) or edit as you prefer
>
> * Convars:
> Vote issues specific to MvM:
> sv_vote_issue_changelevel_allowed_mvm
> sv_vote_issue_kick_allowed_mvm
>
> We also suggest sv_minrate 30000
>
> To host a PvP server:
> *   No MvM maps in the mapcycle file.
> *   Set tf_mm_servermode 1 (or 0)
> *   Boot the server on a PvP map in your map cycle.
>
>
> A few last qestions:
>
>
> We will host some "Boot Camp" (non Mann UP!) servers, but we are expecting
> that the demand for servers of both kinds will be extremely high, so we are
> moving most of our servers to Mann UP.
>
> In summary: almost all of the "boot camp" players --- which is likely to
> be a majority of players today --- will be hosted on community servers.
>
>
>
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