Thanks for the replies, the're helping a ton. After the update, and
looking through my maps directory, I don't seem to have any of the mvm
map files, just the standard maps I had before. Do you have to do
anything special to get those map files? Also, I'm editing the maplist
and mapcycle files, is there a list anywhere of all the mvm maps?

On Thu, Aug 16, 2012 at 12:55 AM, Marco Vockner <[email protected]> wrote:
> Or more human:
>
> (32slots arent needed, i run my server fine with 24. Just getting horrible
> server console spam)
>
> 1# Remove all non MVM Maps from the maps folder
> 2# Open maplist and mapcycle and remove every map except mvm (if mvm maps
> are not in the list add them)
> 3# Open your server.cfg and add tf_mm_servermode 2
> 4# Start your server with an mvm map
>
> Worked for me, for maximum performance add a disable Spectators plugin so
> there no specs.
>
> Greets,
> Marco
>
>
> Am 16.08.2012 07:46, schrieb Matt Adams:
>
> Fletcher posted this earlier..
>
> The update is going live any second now.
>
>
>
> To host an MvM server:
> * Make sure maxplayers is 32!
> * No PvP maps in the MvM mission cycle file.  (More details on this file
> will follow.)
> * Set tf_mm_servermode 2 (or 0)
> *  Boot the server on one of the MvM maps:
>
> mvm_decoy
>
> mvm_mannworks
>
> mvm_coaltown
>
>
>
> * Use the default mission cycle file (attached) or edit as you prefer
>
>
>
> * Convars:
>
> Vote issues specific to MvM:
>
> sv_vote_issue_changelevel_allowed_mvm
>
> sv_vote_issue_kick_allowed_mvm
>
>
>
> We also suggest sv_minrate 30000
>
>
>
> To host a PvP server:
> *   No MvM maps in the mapcycle file.
> *   Set tf_mm_servermode 1 (or 0)
> *   Boot the server on a PvP map in your map cycle.
>
>
> A few last qestions:
>
>
>
>
>
> We will host some “Boot Camp” (non Mann UP!) servers, but we are expecting
> that the demand for servers of both kinds will be extremely high, so we are
> moving most of our servers to Mann UP.
>
>
>
> In summary: almost all of the “boot camp” players --- which is likely to be
> a majority of players today --- will be hosted on community servers.
> On 8/16/2012 12:33 AM, Landon Orr wrote:
>
> I'm interested in switching over my server to be an MvM server, and to
> let it participate in matchmaking. I've been looking online for a good
> explanation on how to do this, but since MvM is new, I can't seem to
> find one. I've found a few forum posts on some config changes, but I'm
> not sure exactly which ones I should be doing. Is there a good place
> where I can find this info, or does someone have a quick run through
> on hand? Thanks!
>
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