If there no maps in maps, you should update your server with restarting it with -autoupdate.

MVM Maplist:
mvm_mannworks
mvm_coaltown
mvm_decoy

Also try to set mp_timelimit to 0, so it loads automaticly the next map after all waves.

Greets,
Marco

Am 16.08.2012 14:47, schrieb Landon Orr:
Thanks for the replies, the're helping a ton. After the update, and
looking through my maps directory, I don't seem to have any of the mvm
map files, just the standard maps I had before. Do you have to do
anything special to get those map files? Also, I'm editing the maplist
and mapcycle files, is there a list anywhere of all the mvm maps?

On Thu, Aug 16, 2012 at 12:55 AM, Marco Vockner <[email protected]> wrote:
Or more human:

(32slots arent needed, i run my server fine with 24. Just getting horrible
server console spam)

1# Remove all non MVM Maps from the maps folder
2# Open maplist and mapcycle and remove every map except mvm (if mvm maps
are not in the list add them)
3# Open your server.cfg and add tf_mm_servermode 2
4# Start your server with an mvm map

Worked for me, for maximum performance add a disable Spectators plugin so
there no specs.

Greets,
Marco


Am 16.08.2012 07:46, schrieb Matt Adams:

Fletcher posted this earlier..

The update is going live any second now.



To host an MvM server:
* Make sure maxplayers is 32!
* No PvP maps in the MvM mission cycle file.  (More details on this file
will follow.)
* Set tf_mm_servermode 2 (or 0)
*  Boot the server on one of the MvM maps:

mvm_decoy

mvm_mannworks

mvm_coaltown



* Use the default mission cycle file (attached) or edit as you prefer



* Convars:

Vote issues specific to MvM:

sv_vote_issue_changelevel_allowed_mvm

sv_vote_issue_kick_allowed_mvm



We also suggest sv_minrate 30000



To host a PvP server:
*   No MvM maps in the mapcycle file.
*   Set tf_mm_servermode 1 (or 0)
*   Boot the server on a PvP map in your map cycle.


A few last qestions:





We will host some “Boot Camp” (non Mann UP!) servers, but we are expecting
that the demand for servers of both kinds will be extremely high, so we are
moving most of our servers to Mann UP.



In summary: almost all of the “boot camp” players --- which is likely to be
a majority of players today --- will be hosted on community servers.
On 8/16/2012 12:33 AM, Landon Orr wrote:

I'm interested in switching over my server to be an MvM server, and to
let it participate in matchmaking. I've been looking online for a good
explanation on how to do this, but since MvM is new, I can't seem to
find one. I've found a few forum posts on some config changes, but I'm
not sure exactly which ones I should be doing. Is there a good place
where I can find this info, or does someone have a quick run through
on hand? Thanks!

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