Despite the patches last night, unfortunately, we are still experiencing this MvM related engine
error on all servers. It's not quite as frequent.

"Engine error: Host_Error: Overflow error writing string table baseline ServerMapCycleMvM"

Non MvM, just standard TF2 PVP servers on Server 2008 (R2).

To be honest, it's a real kick in b*ckside to see my standard TF2 servers continually crashing out with MvM related engine errors, when MvM servers are seemingly running just fine.

Please Valve, whilst I understand the excitement and attention on the "new toy" lets not so hastily turn our backs on the standard TF2 game that we've all cherished for so long. We just can't keep upsetting our players like this with crashes every hour or two. We desperately need a fix please.

On 18/08/2012 07:55, Andreas Grimm wrote:

The String table overflow engine error is still present:

Happened on plr_hightower:

L 08/18/2012 - 08:51:02: World triggered "Round_Start"

L 08/18/2012 - 08:51:02: World triggered "Round_Setup_Begin"

L 08/18/2012 - 08:51:02: World triggered "Mini_Round_Selected" (round "plr_round_C")

L 08/18/2012 - 08:51:02: World triggered "Mini_Round_Start"

L 08/18/2012 - 08:51:02: Engine error: Host_Error: Overflow error writing string table baseline ServerMapCycleMvM

Dump file available here:

http://pfiles.saigns.de/dmps/crash_srcds.exe_20120818085102_1.dmp



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