Despite the patches last night, unfortunately, we are still experiencing
this MvM related engine
error on all servers. It's not quite as frequent.
"Engine error: Host_Error: Overflow error writing string table baseline
ServerMapCycleMvM"
Non MvM, just standard TF2 PVP servers on Server 2008 (R2).
To be honest, it's a real kick in b*ckside to see my standard TF2
servers continually crashing out
with MvM related engine errors, when MvM servers are seemingly running
just fine.
Please Valve, whilst I understand the excitement and attention on the
"new toy" lets not so hastily turn our backs on the standard TF2 game
that we've all cherished for so long. We just can't keep upsetting our
players like this with crashes every hour or two. We desperately need a
fix please.
On 18/08/2012 07:55, Andreas Grimm wrote:
The String table overflow engine error is still present:
Happened on plr_hightower:
L 08/18/2012 - 08:51:02: World triggered "Round_Start"
L 08/18/2012 - 08:51:02: World triggered "Round_Setup_Begin"
L 08/18/2012 - 08:51:02: World triggered "Mini_Round_Selected" (round
"plr_round_C")
L 08/18/2012 - 08:51:02: World triggered "Mini_Round_Start"
L 08/18/2012 - 08:51:02: Engine error: Host_Error: Overflow error
writing string table baseline ServerMapCycleMvM
Dump file available here:
http://pfiles.saigns.de/dmps/crash_srcds.exe_20120818085102_1.dmp
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