Saw a thread on here about forcing advanced mode and the tf_mvm_missioncycle.res not responding to changes made to it. As it stands now, you can call a vote and change the difficulty, but for admins who want advanced all the time on load, here is a workaround that doesn't require a third party plugin.

Each time a map loads, it calls a config file with the maps name from /cfg folder

so I made:

/cfg/mvm_coaltown.cfg
/cfg/mvm_decoy.cfg
/cfg/mvm_mannworks.cfg

each with the popfile CVAR to load the difficulty of my choosing.

for example:

tf_mvm_popfile mvm_mannworks_advanced

This works on all type of map changes, including changelevel_next. Until they fix that res file, or someone wants to chime in with a confirmed working tf_mvm_missioncycle.res to force advanced.

The advantage of this method is the users SHOULD be able to vote back to normal mode if they wish, although I haven't confirmed that yet. So don't quote me on that one.

Happy bot hunting.
-Mike

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