Saw a thread on here about forcing advanced mode and the
tf_mvm_missioncycle.res not responding to changes made to it. As it
stands now, you can call a vote and change the difficulty, but for
admins who want advanced all the time on load, here is a workaround that
doesn't require a third party plugin.
Each time a map loads, it calls a config file with the maps name from
/cfg folder
so I made:
/cfg/mvm_coaltown.cfg
/cfg/mvm_decoy.cfg
/cfg/mvm_mannworks.cfg
each with the popfile CVAR to load the difficulty of my choosing.
for example:
tf_mvm_popfile mvm_mannworks_advanced
This works on all type of map changes, including changelevel_next. Until
they fix that res file, or someone wants to chime in with a confirmed
working tf_mvm_missioncycle.res to force advanced.
The advantage of this method is the users SHOULD be able to vote back to
normal mode if they wish, although I haven't confirmed that yet. So
don't quote me on that one.
Happy bot hunting.
-Mike
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