I must say I'm not sure if Ironman and the advanced2 modes are more
difficult than the 'regular' advanced modes, but perhaps you could
indeed run one MvM server with the advanced pop-files and one with the
advanced2/ironman pop-files. At least it would give players a choice
and choice is always good :-)

On Fri, Aug 24, 2012 at 7:32 PM, Michael Askin <[email protected]> wrote:
> I assumed ironman was even harder in terms of the wave, so I figured you
> wouldn't want that unless you were with a set team of 6 people you know
> since the odds of being successful in that with a bunch of pub randies would
> be basically 0.
>
> So advanced2 is about the same, but only there for variety's sake?  If so
> then I indeed misunderstood.  Thanks for the heads up.
>
> -Mike
>
>
> On 8/24/2012 5:29 AM, Rudy Bleeker wrote:
>>
>> Hi Mike,
>>
>> thanks for the suggestion, however this doesn't make the server switch
>> automatically between for example mvm_mannworks_advanced and
>> mvm_mannworks_ironman, which I think is what most people would like.
>> I'm still looking in to this as well, so let's keep the suggestions
>> coming :-)
>>
>> Regards, Rudy
>>
>>
>> On Fri, Aug 24, 2012 at 12:10 AM, Michael Askin <[email protected]>
>> wrote:
>>>
>>> Saw a thread on here about forcing advanced mode and the
>>> tf_mvm_missioncycle.res not responding to changes made to it.  As it
>>> stands
>>> now, you can call a vote and change the difficulty, but for admins who
>>> want
>>> advanced all the time on load, here is a workaround that doesn't require
>>> a
>>> third party plugin.
>>>
>>> Each time a map loads, it calls a config file with the maps name from
>>> /cfg
>>> folder
>>>
>>> so I made:
>>>
>>> /cfg/mvm_coaltown.cfg
>>> /cfg/mvm_decoy.cfg
>>> /cfg/mvm_mannworks.cfg
>>>
>>> each with the popfile CVAR to load the difficulty of my choosing.
>>>
>>> for example:
>>>
>>> tf_mvm_popfile mvm_mannworks_advanced
>>>
>>> This works on all type of map changes, including changelevel_next. Until
>>> they fix that res file, or someone wants to chime in with a confirmed
>>> working tf_mvm_missioncycle.res to force advanced.
>>>
>>> The advantage of this method is the users SHOULD be able to vote back to
>>> normal mode if they wish, although I haven't confirmed that yet. So don't
>>> quote me on that one.
>>>
>>> Happy bot hunting.
>>> -Mike
>>>
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>>
>>
>>
>
>
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