Another thing to watch for is if you're using gameME or some other external stats system. The amount of traffic a server sends to an external stats database is huge and caused my bandwidth usage to sky-rocket when I added gameME to my servers.
Good Luck From: [email protected] [mailto:[email protected]] On Behalf Of Olly Fisher Sent: Friday, January 04, 2013 6:59 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Monthly bandwidth usage I don't think you'll hit that with just a few servers. I remember reading somewhere its something like 54kb/s (roughly) per player. Queries probably a few kb... so again not alot. I hope this helps. On Sat, Jan 5, 2013 at 2:53 AM, Ook <[email protected]> wrote: So here is a question I don't think I've seen asked here. My OP4 server doesn't get that much traffic these days, maybe peaks of a dozen players on weekends, and 3-4 coming and going throughout the day, with many hours of zero usage. What kind of monthly cumulative bandwidth usage would you guess for a server like this? I'm changing providers, and they have monthly usage caps, I think mine is 200GB. For that matter, what kind of usage do servers that have heavy usage have? I'm just looking for ball park figures. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
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