Another thing to watch for is if you're using gameME or some other external
stats system. The amount of traffic a server sends to an external stats
database is huge and caused my bandwidth usage to sky-rocket when I added
gameME to my servers. 

 

Good Luck

 

From: [email protected]
[mailto:[email protected]] On Behalf Of Olly Fisher
Sent: Friday, January 04, 2013 6:59 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Monthly bandwidth usage

 

I don't think you'll hit that with just a few servers.

 

I remember reading somewhere its something like 54kb/s (roughly) per player.

Queries probably a few kb... so again not alot.

 

I hope this helps.

 

On Sat, Jan 5, 2013 at 2:53 AM, Ook <[email protected]> wrote:

So here is a question I don't think I've seen asked here. My OP4 server
doesn't get that much traffic these days, maybe peaks of a dozen players on
weekends, and 3-4 coming and going throughout the day, with many hours of
zero usage.

What kind of monthly cumulative bandwidth usage would you guess for a server
like this? I'm changing providers, and they have monthly usage caps, I think
mine is 200GB.

For that matter, what kind of usage do servers that have heavy usage have?
I'm just looking for ball park figures.

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