Is Counter-Strike: Source being handled by a third party company from valve? Because I think that mod developers can't compile their mods to the engine version that they are using, making, for example, mani admin impossible to update to vpks and new updates.
(Yes, I know Mani closed down, but there's still people supporting it) On Thu, Mar 14, 2013 at 1:30 PM, List User <[email protected]> wrote: > Is there any performance difference in keeping these custom files in: > orangebox/models/ > vs > orangebox/custom/roleplay/**models > > If not, I rather stick it in custom for organization. > > On 3/14/2013 12:27 PM, Fletcher Dunn wrote: > >> My mod uses a bunch of custom things (models/materials). Should those be >>> in a .vpk or can I keep it as it, where client gets it from my FastDL? >>> >> The FastDL server server doesn't work with VPK's. (Currently.) VPK's >> are really ideal for client-side mods. I think the simplest thing to do >> that fits in with the design of the new filesystem conventions is to put >> your mod files under the "custom" directory, loose on disk. People have >> figured out how to do this on the TF beta. >> >> It is still possible to just drop files loose on disk in the game tree, >> and if that works for you, you can keep doing it. >> >> How different would these SteamPipe betas be compared to the actual >>> SteamPipe release? >>> >> Almost identical. >> >> Is it safe to assume no more updates until SteamPipe is live? >>> >> No, we might need to update the non-beta versions of the game. >> >> -----Original Message----- >> From: >> hlds-bounces@list.**valvesoftware.com<[email protected]>[mailto: >> hlds-bounces@list.**valvesoftware.com<[email protected]>] >> On Behalf Of List User >> Sent: Thursday, March 14, 2013 9:00 AM >> To: Half-Life dedicated Win32 server mailing list >> Subject: Re: [hlds] [hlds_linux] Day of Defeat:Source SteamPipe dedicated >> server and client beta released >> >> Thank you Fletcher, I run a highly custom server for CSS, so it's very >> important to me. >> >> Questions: >> My mod uses a bunch of custom things (models/materials). Should those be >> in a .vpk or can I keep it as it, where client gets it from my FastDL? >> How different would these SteamPipe betas be compared to the actual >> SteamPipe release? >> Is it safe to assume no more updates until SteamPipe is live? >> On 3/14/2013 11:35 AM, Fletcher Dunn wrote: >> >>> A CS:S beta will be coming very soon. We will probably not use the CS:S >>> beta (the one that's a different app). But we will release a beta, using >>> SteamPipe's beta feature. >>> >>> -----Original Message----- >>> From: >>> hlds_linux-bounces@list.**valvesoftware.com<[email protected]>[mailto: >>> hlds_linux-bounces@**list.valvesoftware.com<[email protected]>] >>> On Behalf Of ics >>> Sent: Wednesday, March 13, 2013 11:41 PM >>> To: Half-Life dedicated Linux server mailing list >>> Subject: Re: [hlds_linux] Day of Defeat:Source SteamPipe dedicated >>> server and client beta released >>> >>> Someone from Valve said that they will be moving one game to SteamPipe >>> first before TF2. DOD Source is close enough to TF2 in engine (as update >>> hits dods, hl2dm and tf2 at the same time engine wise) so they see how it >>> goes with that first before doing it for larger playerbase (TF2). CSS will >>> follow later. >>> >>> Just wait but don't hold your breath too long. >>> >>> -ics >>> >>> Denis Eliseev kirjoitti: >>> >>>> ^This >>>> And how about moving CS:S Beta (260) to SteamPipe for testing? >>>> >>>> 14.03.2013, 10:07, "Molnár László" <[email protected]>: >>>> >>>>> Hy >>>>> >>>>> Any news on when will be Counter-Strike Source migrated to steampipe? >>>>> >>>>> ______________________________**_________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> >>>>> >>>> ______________________________**_________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> >>>> >>> ______________________________**_________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> >>> ______________________________**_________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds> >>> >> >> ______________________________**_________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds> >> ______________________________**_________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds> >> > > > ______________________________**_________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds> >
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