Having a ton of subfolders under custom could be a performance penalty (for boot / map changes). Having a few would probably will not impact server map change times by any real difference.
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of List User Sent: Thursday, March 14, 2013 9:31 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] [hlds_linux] Day of Defeat:Source SteamPipe dedicated server and client beta released Is there any performance difference in keeping these custom files in: orangebox/models/ vs orangebox/custom/roleplay/models If not, I rather stick it in custom for organization. On 3/14/2013 12:27 PM, Fletcher Dunn wrote: >> My mod uses a bunch of custom things (models/materials). Should those be in >> a .vpk or can I keep it as it, where client gets it from my FastDL? > The FastDL server server doesn't work with VPK's. (Currently.) VPK's are > really ideal for client-side mods. I think the simplest thing to do that > fits in with the design of the new filesystem conventions is to put your mod > files under the "custom" directory, loose on disk. People have figured out > how to do this on the TF beta. > > It is still possible to just drop files loose on disk in the game tree, and > if that works for you, you can keep doing it. > >> How different would these SteamPipe betas be compared to the actual >> SteamPipe release? > Almost identical. > >> Is it safe to assume no more updates until SteamPipe is live? > No, we might need to update the non-beta versions of the game. > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of List User > Sent: Thursday, March 14, 2013 9:00 AM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] [hlds_linux] Day of Defeat:Source SteamPipe dedicated > server and client beta released > > Thank you Fletcher, I run a highly custom server for CSS, so it's very > important to me. > > Questions: > My mod uses a bunch of custom things (models/materials). Should those be in a > .vpk or can I keep it as it, where client gets it from my FastDL? > How different would these SteamPipe betas be compared to the actual > SteamPipe release? > Is it safe to assume no more updates until SteamPipe is live? > On 3/14/2013 11:35 AM, Fletcher Dunn wrote: >> A CS:S beta will be coming very soon. We will probably not use the CS:S >> beta (the one that's a different app). But we will release a beta, using >> SteamPipe's beta feature. >> >> -----Original Message----- >> From: [email protected] >> [mailto:[email protected]] On Behalf Of ics >> Sent: Wednesday, March 13, 2013 11:41 PM >> To: Half-Life dedicated Linux server mailing list >> Subject: Re: [hlds_linux] Day of Defeat:Source SteamPipe dedicated server >> and client beta released >> >> Someone from Valve said that they will be moving one game to SteamPipe first >> before TF2. DOD Source is close enough to TF2 in engine (as update hits >> dods, hl2dm and tf2 at the same time engine wise) so they see how it goes >> with that first before doing it for larger playerbase (TF2). CSS will follow >> later. >> >> Just wait but don't hold your breath too long. >> >> -ics >> >> Denis Eliseev kirjoitti: >>> ^This >>> And how about moving CS:S Beta (260) to SteamPipe for testing? >>> >>> 14.03.2013, 10:07, "Molnár László" <[email protected]>: >>>> Hy >>>> >>>> Any news on when will be Counter-Strike Source migrated to steampipe? >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

