Having a ton of subfolders under custom could be a performance penalty (for 
boot / map changes).  Having a few would probably will not impact server map 
change times by any real difference.

-----Original Message-----
From: [email protected] 
[mailto:[email protected]] On Behalf Of List User
Sent: Thursday, March 14, 2013 9:31 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] [hlds_linux] Day of Defeat:Source SteamPipe dedicated 
server and client beta released

Is there any performance difference in keeping these custom files in:
orangebox/models/
vs
orangebox/custom/roleplay/models

If not, I rather stick it in custom for organization.
On 3/14/2013 12:27 PM, Fletcher Dunn wrote:
>> My mod uses a bunch of custom things (models/materials). Should those be in 
>> a .vpk or can I keep it as it, where client gets it from my FastDL?
> The FastDL server server doesn't work with VPK's.  (Currently.)  VPK's are 
> really ideal for client-side mods.  I think the simplest thing to do that 
> fits in with the design of the new filesystem conventions is to put your mod 
> files under the "custom" directory, loose on disk.  People have figured out 
> how to do this on the TF beta.
>
> It is still possible to just drop files loose on disk in the game tree, and 
> if that works for you, you can keep doing it.
>
>> How different would these SteamPipe  betas be compared to the actual 
>> SteamPipe release?
> Almost identical.
>
>> Is it safe to assume no more updates until SteamPipe is live?
> No, we might need to update the non-beta versions of the game.
>
> -----Original Message-----
> From: [email protected] 
> [mailto:[email protected]] On Behalf Of List User
> Sent: Thursday, March 14, 2013 9:00 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] [hlds_linux] Day of Defeat:Source SteamPipe dedicated 
> server and client beta released
>
> Thank you Fletcher, I run a highly custom server for CSS, so it's very 
> important to me.
>
> Questions:
> My mod uses a bunch of custom things (models/materials). Should those be in a 
> .vpk or can I keep it as it, where client gets it from my FastDL?
> How different would these SteamPipe  betas be compared to the actual 
> SteamPipe release?
> Is it safe to assume no more updates until SteamPipe is live?
> On 3/14/2013 11:35 AM, Fletcher Dunn wrote:
>> A CS:S beta will be coming very soon.  We will probably not use the CS:S 
>> beta (the one that's a different app).  But we will release a beta, using 
>> SteamPipe's beta feature.
>>
>> -----Original Message-----
>> From: [email protected] 
>> [mailto:[email protected]] On Behalf Of ics
>> Sent: Wednesday, March 13, 2013 11:41 PM
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] Day of Defeat:Source SteamPipe dedicated server 
>> and client beta released
>>
>> Someone from Valve said that they will be moving one game to SteamPipe first 
>> before TF2. DOD Source is close enough to TF2 in engine (as update hits 
>> dods, hl2dm and tf2 at the same time engine wise) so they see how it goes 
>> with that first before doing it for larger playerbase (TF2). CSS will follow 
>> later.
>>
>> Just wait but don't hold your breath too long.
>>
>> -ics
>>
>> Denis Eliseev kirjoitti:
>>> ^This
>>> And how about moving CS:S Beta (260) to SteamPipe for testing?
>>>
>>> 14.03.2013, 10:07, "Molnár László" <[email protected]>:
>>>> Hy
>>>>
>>>> Any news on when will be Counter-Strike Source migrated to steampipe?
>>>>
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list archives, 
>>>> please visit:
>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives, 
>>> please visit:
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Reply via email to