I'm pretty sure mp_idledealmethod 1 doesn't just send them to spectator.
The official description is that it will send them to spectator first, then
if they are still exist (presumably for mp_idlemaxtime*2) then they will be
kicked. Unless of course this isn't happening and should be?


On 31 March 2013 07:31, Harsh Baid <[email protected]> wrote:

> This is a request for Fletcher and Eric (and any other valve employ), i
> was wondering if its possible for you guys to update the
> idle management system in TF2. Personally i currently am not satisfied with
> the current system so i use a plugin by name of AFK Manager and i believe
> many popular server owners use that as well to keep idlers off! Now the
> plugin works fine (in fact it works GREAT), however as a server owner i
> like to use as few sourcemod plugins as possible to get the job done  just
> because there is less to update and keep track of (just a personal pet
> peeve for me). Anyway currently i believe there exist 2 cvars that control
> idling:
>
> // Maximum time a player is allowed to be idle (in minutes), made this and 
> sv_timeout equal same time?
> mp_idlemaxtime 15
>
> // Deals with idle players 1=send to spectator 2=kick
> mp_idledealmethod 2
>
> (Source: TF2 Official Wiki)
>
> This is just for me but i think it applies to many people. Some people who
> trade and such or are just afk for a few minutes are sent to spectators if
> the given Cvar is set to 1. Is it possible to make another cvar that states
> when players are spectator and are idling again for idlemaxtime, kicks
> them? That way players who are just temporarily not in the game can just
> come back to it by joining the team and players who are truly idling are
> kicked. This way i have one less plugin to worry about.
>
>
> Any consideration on this would be much appreciated! Also feedback for
> other Cvars that possible could be added or maybe existing ones that could
> be changed would be appreciated!
>
> P.S: People of HLDS if you are either going to recommend me to another
> sourcemod plugin that does this, i am not interested. Just telling you in
> advance so it does not add clutter to the discussion.
>
>
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